ModernUO/Projects/UOContent/Items/Skill Items/Magical/Runebook.cs
2020-05-09 12:55:56 -07:00

477 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Engines.Craft;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class Runebook : Item, ISecurable, ICraftable
{
public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0);
private Mobile m_Crafter;
private int m_DefaultIndex;
private string m_Description;
private BookQuality m_Quality;
[Constructible]
public Runebook() : this(Core.SE ? 12 : 6)
{
}
[Constructible]
public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
{
Weight = Core.SE ? 1.0 : 3.0;
LootType = LootType.Blessed;
Hue = 0x461;
Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded;
Entries = new List<RunebookEntry>();
MaxCharges = maxCharges;
m_DefaultIndex = -1;
Level = SecureLevel.CoOwners;
}
public Runebook(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public BookQuality Quality
{
get => m_Quality;
set
{
m_Quality = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextUse { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get => m_Crafter;
set
{
m_Crafter = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Description
{
get => m_Description;
set
{
m_Description = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int CurCharges { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MaxCharges { get; set; }
public List<Mobile> Openers { get; set; } = new List<Mobile>();
public override int LabelNumber => 1041267; // runebook
public List<RunebookEntry> Entries { get; private set; }
public RunebookEntry Default
{
get
{
if (m_DefaultIndex >= 0 && m_DefaultIndex < Entries.Count)
return Entries[m_DefaultIndex];
return null;
}
set
{
if (value == null)
m_DefaultIndex = -1;
else
m_DefaultIndex = Entries.IndexOf(value);
}
}
public override bool DisplayLootType => Core.AOS;
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue)
{
int charges = 5 + quality + (int)(from.Skills.Inscribe.Value / 30);
if (charges > 10)
charges = 10;
MaxCharges = Core.SE ? charges * 2 : charges;
if (makersMark)
Crafter = from;
m_Quality = (BookQuality)(quality - 1);
return quality;
}
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
public override bool AllowEquippedCast(Mobile from) => true;
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(3);
writer.Write((byte)m_Quality);
writer.Write(m_Crafter);
writer.Write((int)Level);
writer.Write(Entries.Count);
for (int i = 0; i < Entries.Count; ++i)
Entries[i].Serialize(writer);
writer.Write(m_Description);
writer.Write(CurCharges);
writer.Write(MaxCharges);
writer.Write(m_DefaultIndex);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
LootType = LootType.Blessed;
if (Core.SE && Weight == 3.0)
Weight = 1.0;
int version = reader.ReadInt();
switch (version)
{
case 3:
{
m_Quality = (BookQuality)reader.ReadByte();
goto case 2;
}
case 2:
{
m_Crafter = reader.ReadMobile();
goto case 1;
}
case 1:
{
Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
int count = reader.ReadInt();
Entries = new List<RunebookEntry>(count);
for (int i = 0; i < count; ++i)
Entries.Add(new RunebookEntry(reader));
m_Description = reader.ReadString();
CurCharges = reader.ReadInt();
MaxCharges = reader.ReadInt();
m_DefaultIndex = reader.ReadInt();
break;
}
}
}
public void DropRune(Mobile from, RunebookEntry e, int index)
{
if (m_DefaultIndex > index)
m_DefaultIndex -= 1;
else if (m_DefaultIndex == index)
m_DefaultIndex = -1;
Entries.RemoveAt(index);
RecallRune rune = new RecallRune();
rune.Target = e.Location;
rune.TargetMap = e.Map;
rune.Description = e.Description;
rune.House = e.House;
rune.Marked = true;
from.AddToBackpack(rune);
from.SendLocalizedMessage(502421); // You have removed the rune.
}
public bool IsOpen(Mobile toCheck)
{
NetState ns = toCheck.NetState;
if (ns == null)
return false;
foreach (Gump gump in ns.Gumps)
if (gump is RunebookGump bookGump && bookGump.Book == this)
return true;
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_Quality == BookQuality.Exceptional)
list.Add(1063341); // exceptional
if (m_Crafter != null)
list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
if (!string.IsNullOrEmpty(m_Description))
list.Add(m_Description);
}
public override bool OnDragLift(Mobile from)
{
if (from.HasGump<RunebookGump>())
{
from.SendLocalizedMessage(500169); // You cannot pick that up.
return false;
}
foreach (Mobile m in Openers)
if (IsOpen(m))
m.CloseGump<RunebookGump>();
Openers.Clear();
return true;
}
public override void OnSingleClick(Mobile from)
{
if (m_Description?.Length > 0)
LabelTo(from, m_Description);
base.OnSingleClick(from);
if (m_Crafter != null)
LabelTo(from, 1050043, m_Crafter.Name);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from))
{
if (RootParent is BaseCreature)
{
from.SendLocalizedMessage(502402); // That is inaccessible.
return;
}
if (DateTime.UtcNow < NextUse)
{
from.SendLocalizedMessage(502406); // This book needs time to recharge.
return;
}
from.CloseGump<RunebookGump>();
from.SendGump(new RunebookGump(from, this));
Openers.Add(from);
}
}
public virtual void OnTravel()
{
if (!Core.SA)
NextUse = DateTime.UtcNow + UseDelay;
}
public override void OnAfterDuped(Item newItem)
{
if (!(newItem is Runebook book))
return;
book.Entries = new List<RunebookEntry>();
for (int i = 0; i < Entries.Count; i++)
{
RunebookEntry entry = Entries[i];
book.Entries.Add(new RunebookEntry(entry.Location, entry.Map, entry.Description, entry.House));
}
}
public bool CheckAccess(Mobile m)
{
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
return true;
BaseHouse house = BaseHouse.FindHouseAt(this);
return (house?.IsAosRules != true || (house.Public && !house.IsBanned(m)) || house.HasAccess(m)) &&
house?.HasSecureAccess(m, Level) == true;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (dropped is RecallRune rune)
{
if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster)
{
from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
}
else if (IsOpen(from))
{
from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents.
}
else if (Entries.Count < 16)
{
if (rune.Marked && rune.TargetMap != null)
{
Entries.Add(new RunebookEntry(rune.Target, rune.TargetMap, rune.Description, rune.House));
rune.Delete();
from.Send(new PlaySound(0x42, GetWorldLocation()));
string desc = rune.Description;
if (desc == null || (desc = desc.Trim()).Length == 0)
desc = "(indescript)";
from.SendMessage(desc);
return true;
}
from.SendLocalizedMessage(502409); // This rune does not have a marked location.
}
else
{
from.SendLocalizedMessage(502401); // This runebook is full.
}
}
else if (dropped is RecallScroll)
{
if (CurCharges < MaxCharges)
{
from.Send(new PlaySound(0x249, GetWorldLocation()));
int amount = dropped.Amount;
if (amount > MaxCharges - CurCharges)
{
dropped.Consume(MaxCharges - CurCharges);
CurCharges = MaxCharges;
}
else
{
CurCharges += amount;
dropped.Delete();
return true;
}
}
else
{
from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges.
}
}
return false;
}
}
public class RunebookEntry
{
public RunebookEntry(Point3D loc, Map map, string desc, BaseHouse house = null)
{
Location = loc;
Map = map;
Description = desc;
House = house;
}
public RunebookEntry(IGenericReader reader)
{
int version = reader.ReadByte();
switch (version)
{
case 1:
{
House = reader.ReadItem() as BaseHouse;
goto case 0;
}
case 0:
{
Location = reader.ReadPoint3D();
Map = reader.ReadMap();
Description = reader.ReadString();
break;
}
}
}
public Point3D Location { get; }
public Map Map { get; }
public string Description { get; }
public BaseHouse House { get; }
public void Serialize(IGenericWriter writer)
{
if (House?.Deleted == false)
{
writer.Write((byte)1); // version
writer.Write(House);
}
else
{
writer.Write((byte)0); // version
}
writer.Write(Location);
writer.Write(Map);
writer.Write(Description);
}
}
}