..
Base
fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. ( #1221 )
2022-10-30 16:53:23 -07:00
Bushido
fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. ( #1221 )
2022-10-30 16:53:23 -07:00
Chivalry
fix: Adds ReadType/Write(Type) and improves type referencing ( #1172 )
2022-10-11 22:17:22 -07:00
Eighth
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor ( #1174 )
2022-09-27 22:19:15 -07:00
Fifth
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
First
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
Fourth
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor ( #1174 )
2022-09-27 22:19:15 -07:00
Gargoyle /SpellDefinitions
fix: Cleans up more spells ( #1122 )
2022-07-16 23:15:45 -07:00
Mysticism
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
Necromancy
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
Ninjitsu
fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. ( #1221 )
2022-10-30 16:53:23 -07:00
Second
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
Seventh
fix: Fixes spell durations for older expansions ( #1119 )
2022-07-15 12:49:14 -07:00
Sixth
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor ( #1174 )
2022-09-27 22:19:15 -07:00
Spellweaving
fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. ( #1221 )
2022-10-30 16:53:23 -07:00
Targeting
fix: Cleans up some comments and spell code ( #1120 )
2022-07-16 19:45:41 -07:00
Third
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor ( #1174 )
2022-09-27 22:19:15 -07:00
Initializer.cs
fix: Adds Cleansing Winds Spell ( #1126 )
2022-07-17 07:49:55 -07:00
Reagent.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
UnsummonTimer.cs
fix: Fixes spell mechanics and misc bugs ( #1118 )
2022-07-14 22:01:59 -07:00