ModernUO/Scripts/Engines/Craft/DefMasonry.cs

142 lines
No EOL
5.3 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Craft
{
public class DefMasonry : CraftSystem
{
private static CraftSystem m_CraftSystem;
private DefMasonry() : base(1, 1, 1.25) // base( 1, 2, 1.7 )
{
}
public override SkillName MainSkill => SkillName.Carpentry;
public override int GumpTitleNumber => 1044500;
public static CraftSystem CraftSystem
{
get
{
if (m_CraftSystem == null)
m_CraftSystem = new DefMasonry();
return m_CraftSystem;
}
}
public override double GetChanceAtMin(CraftItem item)
{
return 0.0; // 0%
}
public override bool RetainsColorFrom(CraftItem item, Type type)
{
return true;
}
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
{
if (tool == null || tool.Deleted || tool.UsesRemaining < 0)
return 1044038; // You have worn out your tool!
if (!BaseTool.CheckTool(tool, from))
return 1048146; // If you have a tool equipped, you must use that tool.
if (!(from is PlayerMobile mobile && mobile.Masonry && mobile.Skills.Carpentry.Base >= 100.0))
return 1044633; // You havent learned stonecraft.
if (!BaseTool.CheckAccessible(tool, from))
return 1044263; // The tool must be on your person to use.
return 0;
}
public override void PlayCraftEffect(Mobile from)
{
// no effects
//if ( from.Body.Type == BodyType.Human && !from.Mounted )
// from.Animate( 9, 5, 1, true, false, 0 );
//new InternalTimer( from ).Start();
}
public override int PlayEndingEffect(Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality,
bool makersMark, CraftItem item)
{
if (toolBroken)
from.SendLocalizedMessage(1044038); // You have worn out your tool
if (failed)
{
if (lostMaterial)
return 1044043; // You failed to create the item, and some of your materials are lost.
return 1044157; // You failed to create the item, but no materials were lost.
}
if (quality == 0)
return 502785; // You were barely able to make this item. It's quality is below average.
if (makersMark && quality == 2)
return 1044156; // You create an exceptional quality item and affix your maker's mark.
if (quality == 2)
return 1044155; // You create an exceptional quality item.
return 1044154; // You create the item.
}
public override void InitCraftList()
{
// Decorations
AddCraft(typeof(Vase), 1044501, 1022888, 52.5, 102.5, typeof(Granite), 1044514, 1, 1044513);
AddCraft(typeof(LargeVase), 1044501, 1022887, 52.5, 102.5, typeof(Granite), 1044514, 3, 1044513);
if (Core.SE)
{
int index = AddCraft(typeof(SmallUrn), 1044501, 1029244, 82.0, 132.0, typeof(Granite), 1044514, 3, 1044513);
SetNeededExpansion(index, Expansion.SE);
index = AddCraft(typeof(SmallTowerSculpture), 1044501, 1029242, 82.0, 132.0, typeof(Granite), 1044514, 3,
1044513);
SetNeededExpansion(index, Expansion.SE);
}
// Furniture
AddCraft(typeof(StoneChair), 1044502, 1024635, 55.0, 105.0, typeof(Granite), 1044514, 4, 1044513);
AddCraft(typeof(MediumStoneTableEastDeed), 1044502, 1044508, 65.0, 115.0, typeof(Granite), 1044514, 6, 1044513);
AddCraft(typeof(MediumStoneTableSouthDeed), 1044502, 1044509, 65.0, 115.0, typeof(Granite), 1044514, 6, 1044513);
AddCraft(typeof(LargeStoneTableEastDeed), 1044502, 1044511, 75.0, 125.0, typeof(Granite), 1044514, 9, 1044513);
AddCraft(typeof(LargeStoneTableSouthDeed), 1044502, 1044512, 75.0, 125.0, typeof(Granite), 1044514, 9, 1044513);
// Statues
AddCraft(typeof(StatueSouth), 1044503, 1044505, 60.0, 120.0, typeof(Granite), 1044514, 3, 1044513);
AddCraft(typeof(StatueNorth), 1044503, 1044506, 60.0, 120.0, typeof(Granite), 1044514, 3, 1044513);
AddCraft(typeof(StatueEast), 1044503, 1044507, 60.0, 120.0, typeof(Granite), 1044514, 3, 1044513);
AddCraft(typeof(StatuePegasus), 1044503, 1044510, 70.0, 130.0, typeof(Granite), 1044514, 4, 1044513);
SetSubRes(typeof(Granite), 1044525);
AddSubRes(typeof(Granite), 1044525, 00.0, 1044514, 1044526);
AddSubRes(typeof(DullCopperGranite), 1044023, 65.0, 1044514, 1044527);
AddSubRes(typeof(ShadowIronGranite), 1044024, 70.0, 1044514, 1044527);
AddSubRes(typeof(CopperGranite), 1044025, 75.0, 1044514, 1044527);
AddSubRes(typeof(BronzeGranite), 1044026, 80.0, 1044514, 1044527);
AddSubRes(typeof(GoldGranite), 1044027, 85.0, 1044514, 1044527);
AddSubRes(typeof(AgapiteGranite), 1044028, 90.0, 1044514, 1044527);
AddSubRes(typeof(VeriteGranite), 1044029, 95.0, 1044514, 1044527);
AddSubRes(typeof(ValoriteGranite), 1044030, 99.0, 1044514, 1044527);
}
// Delay to synchronize the sound with the hit on the anvil
private class InternalTimer : Timer
{
private Mobile m_From;
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7))
{
m_From = from;
}
protected override void OnTick()
{
m_From.PlaySound(0x23D);
}
}
}
}