ModernUO/Projects/UOContent/Multis/Houses
2025-05-01 21:54:41 -07:00
..
BaseHouse.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
ContestHouses.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
HouseFoundation.cs fix: Fixes AddLabelPlaceholder on StaticGump (#2121) 2025-02-13 18:53:24 -08:00
HousePackets.cs feat: Replaces Zlib with LibDeflate (#1774) 2024-05-16 22:53:01 -07:00
HousePlacement.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00
HousePlacementTool.cs fix: Converts house placement gumps to dynamic (#2100) 2025-02-02 13:25:05 -08:00
Houses.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
HouseSign.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
HouseTeleporter.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
MovingCrate.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
PreviewHouse.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00