ModernUO/Projects/UOContent/Items/Games/BaseBoard.cs
Kamron Batman 936000ecf7
feat: Adds SerializedCommandProperty (#1249)
## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.

## Important Change
* Adds `SerializedCommandProperty`

Example:
```cs
    [InvalidateProperties]
    [SerializableField(0)]
    [SerializedCommandProperty(AccessLevel.GameMaster)]
    private Mobile _completedBy;
```
2022-11-14 18:24:33 -08:00

128 lines
3.4 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.ContextMenus;
using Server.Gumps;
using Server.Multis;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(2, false)]
public abstract partial class BaseBoard : Container, ISecurable
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SecureLevel _level;
public BaseBoard(int itemID) : base(itemID)
{
CreatePieces();
Weight = 5.0;
}
public override bool DisplaysContent => false; // Do not display (x items, y stones)
public override bool IsDecoContainer => false;
public override TimeSpan DecayTime => TimeSpan.FromDays(1.0);
public abstract void CreatePieces();
public void Reset()
{
for (var i = Items.Count - 1; i >= 0; --i)
{
if (i < Items.Count)
{
Items[i].Delete();
}
}
CreatePieces();
}
public void CreatePiece(BasePiece piece, int x, int y)
{
AddItem(piece);
piece.Location = new Point3D(x, y, 0);
}
private void Deserialize(IGenericReader reader, int version)
{
if (version == 1)
{
Level = (SecureLevel)reader.ReadInt();
}
}
public override bool OnDragDrop(Mobile from, Item dropped) =>
dropped is BasePiece piece && piece.Board == this && base.OnDragDrop(from, dropped);
public override bool OnDragDropInto(Mobile from, Item dropped, Point3D point)
{
if (dropped is BasePiece piece && piece.Board == this && base.OnDragDropInto(from, dropped, point))
{
if (RootParent == from)
{
from.SendSound(0x127, GetWorldLocation());
}
else
{
Span<byte> buffer = stackalloc byte[OutgoingEffectPackets.SoundPacketLength].InitializePacket();
foreach (var state in GetClientsInRange(2))
{
OutgoingEffectPackets.CreateSoundEffect(buffer, 0x127, GetWorldLocation());
state.Send(buffer);
}
}
return true;
}
return false;
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (ValidateDefault(from, this))
{
list.Add(new DefaultEntry(from, this));
}
SetSecureLevelEntry.AddTo(from, this, list);
}
public static bool ValidateDefault(Mobile from, BaseBoard board) =>
!board.Deleted && (from.AccessLevel >= AccessLevel.GameMaster || from.Alive &&
(board.IsChildOf(from.Backpack) || board.RootParent is not Mobile &&
board.Map == from.Map && from.InRange(board.GetWorldLocation(), 1) &&
BaseHouse.FindHouseAt(board)?.IsOwner(from) == true));
public class DefaultEntry : ContextMenuEntry
{
private readonly BaseBoard m_Board;
private readonly Mobile m_From;
public DefaultEntry(Mobile from, BaseBoard board) : base(
6162,
from.AccessLevel >= AccessLevel.GameMaster ? -1 : 1
)
{
m_From = from;
m_Board = board;
}
public override void OnClick()
{
if (ValidateDefault(m_From, m_Board))
{
m_Board.Reset();
}
}
}
}