ModernUO/Projects/UOContent/Items/Misc/TrashChest.cs
2022-11-13 23:10:13 -08:00

40 lines
1 KiB
C#

using ModernUO.Serialization;
using Server.Network;
namespace Server.Items;
[Flippable(0xE41, 0xE40)]
[SerializationGenerator(0, false)]
public partial class TrashChest : Container
{
[Constructible]
public TrashChest() : base(0xE41) => Movable = false;
public override int DefaultMaxWeight => 0; // A value of 0 signals unlimited weight
public override bool IsDecoContainer => false;
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (base.OnDragDrop(from, dropped))
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8));
dropped.Delete();
return true;
}
return false;
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (base.OnDragDropInto(from, item, p))
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8));
item.Delete();
return true;
}
return false;
}
}