ModernUO/Projects/UOContent/Items/Misc/WarningItem.cs
Kamron Batman 936000ecf7
feat: Adds SerializedCommandProperty (#1249)
## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.

## Important Change
* Adds `SerializedCommandProperty`

Example:
```cs
    [InvalidateProperties]
    [SerializableField(0)]
    [SerializedCommandProperty(AccessLevel.GameMaster)]
    private Mobile _completedBy;
```
2022-11-14 18:24:33 -08:00

162 lines
4 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(1, false)]
public partial class WarningItem : Item
{
private bool m_Broadcasting;
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private TextDefinition _warningMessage;
// Field 1
private int _range;
[SerializableField(2)]
private TimeSpan _resetDelay;
private DateTime m_LastBroadcast;
[Constructible]
public WarningItem(int itemID, int range, int warning) : base(itemID)
{
Movable = false;
_warningMessage = warning;
_range = Math.Min(range, 18);
}
[Constructible]
public WarningItem(int itemID, int range, string warning) : base(itemID)
{
Movable = false;
_warningMessage = warning;
_range = Math.Min(range, 18);
}
[CommandProperty(AccessLevel.GameMaster)]
[SerializableProperty(1, useField: nameof(_range))]
public int Range
{
get => _range;
set
{
_range = Math.Min(value, 18);
this.MarkDirty();
}
}
public virtual bool OnlyToTriggerer => false;
public virtual int NeighborRange => 5;
public override bool HandlesOnMovement => true;
public virtual void SendMessage(Mobile triggerer, bool onlyToTriggerer, TextDefinition warningMessage)
{
if (onlyToTriggerer)
{
warningMessage.SendMessageTo(triggerer);
}
else
{
warningMessage.PublicOverheadMessage(this, MessageType.Regular, 0x3B2);
}
}
public virtual void Broadcast(Mobile triggerer)
{
if (m_Broadcasting || Core.Now < m_LastBroadcast + ResetDelay)
{
return;
}
m_LastBroadcast = Core.Now;
m_Broadcasting = true;
SendMessage(triggerer, OnlyToTriggerer, _warningMessage);
if (NeighborRange >= 0)
{
var list = new List<WarningItem>();
foreach (var item in GetItemsInRange(NeighborRange))
{
if (item != this && item is WarningItem warningItem)
{
list.Add(warningItem);
}
}
for (var i = 0; i < list.Count; i++)
{
list[i].Broadcast(triggerer);
}
}
Timer.StartTimer(StopBroadcasting);
}
private void StopBroadcasting()
{
m_Broadcasting = false;
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (m.Player && Utility.InRange(m.Location, Location, _range) &&
!Utility.InRange(oldLocation, Location, _range))
{
Broadcast(m);
}
}
public void Deserialize(IGenericReader reader, int version)
{
var warningMessageString = reader.ReadString();
var warningMessageInt = reader.ReadInt();
_range = reader.ReadInt();
ResetDelay = reader.ReadTimeSpan();
_warningMessage = warningMessageInt > 0 ? warningMessageInt : warningMessageString;
}
}
[SerializationGenerator(1, false)]
public partial class HintItem : WarningItem
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private TextDefinition _hintMessage;
[Constructible]
public HintItem(int itemID, int range, int warning, int hint) : base(itemID, range, warning) =>
_hintMessage = hint;
[Constructible]
public HintItem(int itemID, int range, string warning, string hint) : base(itemID, range, warning) =>
_hintMessage = hint;
public override bool OnlyToTriggerer => true;
public override void OnDoubleClick(Mobile from)
{
SendMessage(from, true, _hintMessage);
}
private void Deserialize(IGenericReader reader, int version)
{
var hintMessageString = reader.ReadString();
var hintMessageInt = reader.ReadInt();
_hintMessage = hintMessageInt > 0 ? hintMessageInt : hintMessageString;
}
}