## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.
## Important Change
* Adds `SerializedCommandProperty`
Example:
```cs
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _completedBy;
```
162 lines
4 KiB
C#
162 lines
4 KiB
C#
using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Network;
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namespace Server.Items;
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[SerializationGenerator(1, false)]
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public partial class WarningItem : Item
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{
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private bool m_Broadcasting;
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private TextDefinition _warningMessage;
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// Field 1
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private int _range;
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[SerializableField(2)]
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private TimeSpan _resetDelay;
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private DateTime m_LastBroadcast;
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[Constructible]
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public WarningItem(int itemID, int range, int warning) : base(itemID)
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{
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Movable = false;
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_warningMessage = warning;
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_range = Math.Min(range, 18);
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}
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[Constructible]
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public WarningItem(int itemID, int range, string warning) : base(itemID)
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{
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Movable = false;
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_warningMessage = warning;
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_range = Math.Min(range, 18);
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}
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[CommandProperty(AccessLevel.GameMaster)]
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[SerializableProperty(1, useField: nameof(_range))]
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public int Range
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{
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get => _range;
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set
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{
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_range = Math.Min(value, 18);
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this.MarkDirty();
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}
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}
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public virtual bool OnlyToTriggerer => false;
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public virtual int NeighborRange => 5;
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public override bool HandlesOnMovement => true;
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public virtual void SendMessage(Mobile triggerer, bool onlyToTriggerer, TextDefinition warningMessage)
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{
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if (onlyToTriggerer)
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{
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warningMessage.SendMessageTo(triggerer);
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}
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else
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{
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warningMessage.PublicOverheadMessage(this, MessageType.Regular, 0x3B2);
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}
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}
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public virtual void Broadcast(Mobile triggerer)
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{
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if (m_Broadcasting || Core.Now < m_LastBroadcast + ResetDelay)
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{
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return;
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}
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m_LastBroadcast = Core.Now;
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m_Broadcasting = true;
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SendMessage(triggerer, OnlyToTriggerer, _warningMessage);
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if (NeighborRange >= 0)
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{
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var list = new List<WarningItem>();
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foreach (var item in GetItemsInRange(NeighborRange))
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{
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if (item != this && item is WarningItem warningItem)
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{
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list.Add(warningItem);
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}
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}
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for (var i = 0; i < list.Count; i++)
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{
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list[i].Broadcast(triggerer);
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}
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}
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Timer.StartTimer(StopBroadcasting);
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}
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private void StopBroadcasting()
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{
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m_Broadcasting = false;
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m.Player && Utility.InRange(m.Location, Location, _range) &&
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!Utility.InRange(oldLocation, Location, _range))
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{
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Broadcast(m);
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}
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}
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public void Deserialize(IGenericReader reader, int version)
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{
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var warningMessageString = reader.ReadString();
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var warningMessageInt = reader.ReadInt();
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_range = reader.ReadInt();
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ResetDelay = reader.ReadTimeSpan();
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_warningMessage = warningMessageInt > 0 ? warningMessageInt : warningMessageString;
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}
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}
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[SerializationGenerator(1, false)]
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public partial class HintItem : WarningItem
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{
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private TextDefinition _hintMessage;
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[Constructible]
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public HintItem(int itemID, int range, int warning, int hint) : base(itemID, range, warning) =>
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_hintMessage = hint;
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[Constructible]
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public HintItem(int itemID, int range, string warning, string hint) : base(itemID, range, warning) =>
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_hintMessage = hint;
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public override bool OnlyToTriggerer => true;
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public override void OnDoubleClick(Mobile from)
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{
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SendMessage(from, true, _hintMessage);
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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var hintMessageString = reader.ReadString();
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var hintMessageInt = reader.ReadInt();
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_hintMessage = hintMessageInt > 0 ? hintMessageInt : hintMessageString;
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}
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}
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