ModernUO/Projects/UOContent/Engines/Player Murder System
Guyute 95cd8749a3
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927)
### Summary
- Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents)
- Removes EventSink.PlayerDeath
- Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events

> [!Important]
> **Developer Note**
> Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate
> Check this commit for examples of how to use this.
2024-09-05 21:23:03 -07:00
..
MurderContext.cs fix: Fixes out of range crash with murder context (#1429) 2023-07-22 09:12:04 -07:00
PlayerMurderSystem.cs fix: Moves many EventSinks out of core. (#1783) 2024-05-21 10:02:30 -07:00
ReportMurdererGump.cs feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00