### Summary Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue. > [!Important] > **Developer Note** > The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader` |
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| .. | ||
| Attributes | ||
| AdhocPersistence.cs | ||
| BufferReader.cs | ||
| BufferWriter.cs | ||
| GenericEntityPersistence.cs | ||
| GenericPersistence.cs | ||
| IGenericReader.cs | ||
| IGenericWriter.cs | ||
| ISerializable.cs | ||
| ISerializableExtensions.cs | ||
| MemoryMapFileWriter.cs | ||
| Persistence.cs | ||
| SerializationExtensions.cs | ||
| UnmanagedDataReader.cs | ||