89 lines
No EOL
2.5 KiB
C#
89 lines
No EOL
2.5 KiB
C#
namespace Server.Factions
|
|
{
|
|
public class FactionDefinition
|
|
{
|
|
public FactionDefinition(int sort, int huePrimary, int hueSecondary, int hueJoin, int hueBroadcast, int warHorseBody,
|
|
int warHorseItem, string friendlyName, string keyword, string abbreviation, TextDefinition name,
|
|
TextDefinition propName, TextDefinition header, TextDefinition about, TextDefinition cityControl,
|
|
TextDefinition sigilControl, TextDefinition signupName, TextDefinition factionStoneName,
|
|
TextDefinition ownerLabel, TextDefinition guardIgnore, TextDefinition guardWarn, TextDefinition guardAttack,
|
|
StrongholdDefinition stronghold, RankDefinition[] ranks, GuardDefinition[] guards)
|
|
{
|
|
Sort = sort;
|
|
HuePrimary = huePrimary;
|
|
HueSecondary = hueSecondary;
|
|
HueJoin = hueJoin;
|
|
HueBroadcast = hueBroadcast;
|
|
WarHorseBody = warHorseBody;
|
|
WarHorseItem = warHorseItem;
|
|
FriendlyName = friendlyName;
|
|
Keyword = keyword;
|
|
Abbreviation = abbreviation;
|
|
Name = name;
|
|
PropName = propName;
|
|
Header = header;
|
|
About = about;
|
|
CityControl = cityControl;
|
|
SigilControl = sigilControl;
|
|
SignupName = signupName;
|
|
FactionStoneName = factionStoneName;
|
|
OwnerLabel = ownerLabel;
|
|
GuardIgnore = guardIgnore;
|
|
GuardWarn = guardWarn;
|
|
GuardAttack = guardAttack;
|
|
Stronghold = stronghold;
|
|
Ranks = ranks;
|
|
Guards = guards;
|
|
}
|
|
|
|
public int Sort{ get; }
|
|
|
|
public int HuePrimary{ get; }
|
|
|
|
public int HueSecondary{ get; }
|
|
|
|
public int HueJoin{ get; }
|
|
|
|
public int HueBroadcast{ get; }
|
|
|
|
public int WarHorseBody{ get; }
|
|
|
|
public int WarHorseItem{ get; }
|
|
|
|
public string FriendlyName{ get; }
|
|
|
|
public string Keyword{ get; }
|
|
|
|
public string Abbreviation{ get; }
|
|
|
|
public TextDefinition Name{ get; }
|
|
|
|
public TextDefinition PropName{ get; }
|
|
|
|
public TextDefinition Header{ get; }
|
|
|
|
public TextDefinition About{ get; }
|
|
|
|
public TextDefinition CityControl{ get; }
|
|
|
|
public TextDefinition SigilControl{ get; }
|
|
|
|
public TextDefinition SignupName{ get; }
|
|
|
|
public TextDefinition FactionStoneName{ get; }
|
|
|
|
public TextDefinition OwnerLabel{ get; }
|
|
|
|
public TextDefinition GuardIgnore{ get; }
|
|
|
|
public TextDefinition GuardWarn{ get; }
|
|
|
|
public TextDefinition GuardAttack{ get; }
|
|
|
|
public StrongholdDefinition Stronghold{ get; }
|
|
|
|
public RankDefinition[] Ranks{ get; }
|
|
|
|
public GuardDefinition[] Guards{ get; }
|
|
}
|
|
} |