ModernUO/Scripts/Engines/MLQuests/Objectives/DeliverObjective.cs

243 lines
No EOL
6.2 KiB
C#

using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.MLQuests.Objectives
{
public class DeliverObjective : BaseObjective
{
public DeliverObjective(Type delivery, int amount, TextDefinition name, Type destination)
: this(delivery, amount, name, destination, true)
{
}
public DeliverObjective(Type delivery, int amount, TextDefinition name, Type destination, bool spawnsDelivery)
{
Delivery = delivery;
Amount = amount;
Name = name;
Destination = destination;
SpawnsDelivery = spawnsDelivery;
if (MLQuestSystem.Debug && name.Number > 0)
{
int itemid = CollectObjective.LabelToItemID(name.Number);
if (itemid <= 0 || itemid > 0x4000)
Console.WriteLine("Warning: cliloc {0} is likely giving the wrong item ID", name.Number);
}
}
public Type Delivery{ get; set; }
public int Amount{ get; set; }
public TextDefinition Name{ get; set; }
public Type Destination{ get; set; }
public bool SpawnsDelivery{ get; set; }
public virtual void SpawnDelivery(Container pack)
{
if (!SpawnsDelivery || pack == null)
return;
List<Item> delivery = new List<Item>();
for (int i = 0; i < Amount; ++i)
{
if (!(Activator.CreateInstance(Delivery) is Item item))
continue;
delivery.Add(item);
if (item.Stackable && Amount > 1)
{
item.Amount = Amount;
break;
}
}
foreach (Item item in delivery)
pack.DropItem(item); // Confirmed: on OSI items are added even if your pack is full
}
public override void WriteToGump(Gump g, ref int y)
{
string amount = Amount.ToString();
g.AddHtmlLocalized(98, y, 312, 16, 1072207, 0x15F90, false, false); // Deliver
g.AddLabel(143, y, 0x481, amount);
if (Name.Number > 0)
{
g.AddHtmlLocalized(143 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF, false, false);
g.AddItem(350, y, CollectObjective.LabelToItemID(Name.Number));
}
else if (Name.String != null)
{
g.AddLabel(143 + amount.Length * 15, y, 0x481, Name.String);
}
y += 32;
g.AddHtmlLocalized(103, y, 120, 16, 1072379, 0x15F90, false, false); // Deliver to
g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Destination));
y += 16;
}
public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
{
return new DeliverObjectiveInstance(this, instance);
}
}
#region Timed
public class TimedDeliverObjective : DeliverObjective
{
public TimedDeliverObjective(TimeSpan duration, Type delivery, int amount, TextDefinition name, Type destination)
: this(duration, delivery, amount, name, destination, true)
{
}
public TimedDeliverObjective(TimeSpan duration, Type delivery, int amount, TextDefinition name, Type destination,
bool spawnsDelivery)
: base(delivery, amount, name, destination, spawnsDelivery)
{
Duration = duration;
}
public override bool IsTimed => true;
public override TimeSpan Duration{ get; }
}
#endregion
public class DeliverObjectiveInstance : BaseObjectiveInstance
{
public DeliverObjectiveInstance(DeliverObjective objective, MLQuestInstance instance)
: base(instance, objective)
{
Objective = objective;
}
public DeliverObjective Objective{ get; set; }
public bool HasCompleted{ get; set; }
public override DataType ExtraDataType => DataType.DeliverObjective;
public virtual bool IsDestination(IQuestGiver quester, Type type)
{
Type destType = Objective.Destination;
return destType?.IsAssignableFrom(type) == true;
}
public override bool IsCompleted()
{
return HasCompleted;
}
public override void OnQuestAccepted()
{
Objective.SpawnDelivery(Instance.Player.Backpack);
}
// This is VERY similar to CollectObjective.GetCurrentTotal
private int GetCurrentTotal()
{
Container pack = Instance.Player.Backpack;
if (pack == null)
return 0;
Item[] items = pack.FindItemsByType(Objective.Delivery, false); // Note: subclasses are included
int total = 0;
foreach (Item item in items)
total += item.Amount;
return total;
}
public override bool OnBeforeClaimReward()
{
PlayerMobile pm = Instance.Player;
int total = GetCurrentTotal();
int desired = Objective.Amount;
if (total < desired)
{
pm.SendLocalizedMessage(1074861); // You do not have everything you need!
pm.SendLocalizedMessage(1074885, $"{total}\t{desired}"); // You have ~1_val~ item(s) but require ~2_val~
return false;
}
return true;
}
// TODO: This is VERY similar to CollectObjective.OnClaimReward
public override void OnClaimReward()
{
Container pack = Instance.Player.Backpack;
if (pack == null)
return;
Item[] items = pack.FindItemsByType(Objective.Delivery, false);
int left = Objective.Amount;
foreach (Item item in items)
{
if (left == 0)
break;
if (item.Amount > left)
{
item.Consume(left);
left = 0;
}
else
{
item.Delete();
left -= item.Amount;
}
}
}
public override void OnQuestCancelled()
{
OnClaimReward(); // same effect
}
public override void OnExpire()
{
OnQuestCancelled();
Instance.Player.SendLocalizedMessage(1074813); // You have failed to complete your delivery.
}
public override void WriteToGump(Gump g, ref int y)
{
Objective.WriteToGump(g, ref y);
base.WriteToGump(g, ref y);
// No extra instance stuff printed for this objective
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(HasCompleted);
}
}
}