### Summary - Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents) - Removes EventSink.PlayerDeath - Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events > [!Important] > **Developer Note** > Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate > Check this commit for examples of how to use this. |
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|---|---|---|
| .. | ||
| AccountLoginEvent.cs | ||
| AggressiveActionEvent.cs | ||
| CharacterCreatedEvent.cs | ||
| EventSink.cs | ||
| GameLoginEvent.cs | ||
| MovementEvent.cs | ||
| ServerCrashedEvent.cs | ||
| ServerListEvent.cs | ||
| SpeechEvent.cs | ||