ModernUO/Projects/Server.Tests/Fixtures/ServerFixture.cs

39 lines
894 B
C#

using System;
using System.Reflection;
namespace Server.Tests;
internal class ServerFixture : IDisposable
{
// Global setup
static ServerFixture()
{
Core.Assembly = Assembly.GetExecutingAssembly(); // Server.Tests.dll
// Load Configurations
ServerConfiguration.Load(true);
// Load an empty assembly list into the resolver
ServerConfiguration.AssemblyDirectories.Add(Core.BaseDirectory);
AssemblyHandler.LoadAssemblies(new[]{ "ModernUO.dll" });
Core.LoopContext = new EventLoopContext();
Core.Expansion = Expansion.EJ;
// Configure / Initialize
TestMapDefinitions.ConfigureTestMapDefinitions();
// Configure the world
World.Configure();
Timer.Init(0);
// Load the world
World.Load();
}
public void Dispose()
{
Timer.Init(0);
}
}