## BREAKING CHANGE - Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds` ### Notes Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing. ### Fixes - [X] Fixes bug with planks closing - [X] Fixes issue with iterating items/mobiles from a null map |
||
|---|---|---|
| .. | ||
| Blacksmith Items/Misc | ||
| Camping | ||
| Carpenter Items | ||
| Fishing | ||
| Harvest Tools | ||
| Lumberjack | ||
| Magical | ||
| Misc | ||
| Musical Instruments | ||
| Ninjitsu | ||
| Specialized | ||
| Tailor Items | ||
| Thief | ||
| Tinkering | ||
| Tools | ||