ModernUO/Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs
2021-08-17 11:04:03 -07:00

28 lines
985 B
C#

namespace Server.Items
{
[Serializable(0, false)]
public partial class LeatherHaidate : BaseArmor
{
[Constructible]
public LeatherHaidate() : base(0x278A) => Weight = 4.0;
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq => 20;
public override int OldStrReq => 20;
public override int ArmorBase => 3;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
}
}