ModernUO/Projects/UOContent/Items/Armor/Leather/LeatherSkirt.cs
2021-08-17 11:04:03 -07:00

31 lines
1 KiB
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x1c08, 0x1c09)]
public partial class LeatherSkirt : BaseArmor
{
[Constructible]
public LeatherSkirt() : base(0x1C08) => Weight = 1.0;
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq => 20;
public override int OldStrReq => 10;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override bool AllowMaleWearer => false;
}
}