### Summary Fixes an issue where deleting entities during world load can cause cascading delete failures when the world is not fully loaded. |
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| .. | ||
| Application | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||
### Summary Fixes an issue where deleting entities during world load can cause cascading delete failures when the world is not fully loaded. |
||
|---|---|---|
| .. | ||
| Application | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||