ModernUO/Projects/Server/Network/Pipe.cs
Kamron Batman 990e6fe188
Updates Pipe & Makes NetState more testable (#288)
Updates pipe eliminate result and segments from being allocated.

Bumps release version
2020-10-25 17:40:08 -07:00

341 lines
10 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Pipe.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Buffers;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Server.Network
{
public interface IPipeTask<T> : INotifyCompletion
{
public IPipeTask<T> GetAwaiter();
public bool IsCompleted { get; }
public T GetResult();
public void OnCompleted(Action continuation);
}
public class Pipe<T>
{
public class PipeWriter<T>
{
private readonly Pipe<T> _pipe;
public PipeWriter(Pipe<T> pipe) => _pipe = pipe;
public bool GetAvailable(ArraySegment<T>[] segments)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
if (read <= write)
{
var readZero = read == 0;
var sz = _pipe.Size - write - (readZero ? 1 : 0);
segments[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
segments[1] = readZero ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)read - 1);
}
else
{
var sz = read - write - 1;
segments[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
segments[1] = ArraySegment<T>.Empty;
}
return !_pipe._closed;
}
public bool GetAvailable(out CircularBuffer<T> buffer)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
Span<T> first;
Span<T> second;
if (read <= write)
{
var readZero = read == 0;
var sz = _pipe.Size - write - (readZero ? 1 : 0);
first = sz == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)write, (int)sz);
second = readZero ? Span<T>.Empty : _pipe._buffer.AsSpan(0, (int)read - 1);
}
else
{
var sz = read - write - 1;
first = sz == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)write, (int)sz);
second = Span<T>.Empty;
}
buffer = new CircularBuffer<T>(first, second);
return !_pipe._closed;
}
public void Advance(uint count)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
if (count == 0)
{
return;
}
if (count > _pipe.Size - 1)
{
throw new InvalidOperationException();
}
if (read <= write)
{
if (count > read + _pipe.Size - write - 1)
{
throw new InvalidOperationException();
}
var sz = Math.Min(count, _pipe.Size - write);
write += sz;
if (write > _pipe.Size - 1)
{
write = 0;
}
count -= sz;
if (count > 0)
{
if (count >= read)
{
throw new InvalidOperationException();
}
write = count;
}
}
else
{
if (count > read - write - 1)
{
throw new InvalidOperationException();
}
write += count;
}
// It's never valid to advance the write pointer to become equal to
// the read pointer. Check that here.
if (write == read)
{
throw new InvalidOperationException("Write index equals read index after advance");
}
_pipe._writeIdx = write;
}
public void Close()
{
_pipe._closed = true;
Flush();
}
public void Flush()
{
var waiting = _pipe._awaitBeginning;
if (!waiting)
{
return;
}
Action continuation;
do
{
continuation = _pipe._readerContinuation;
} while (continuation == null);
_pipe._readerContinuation = null;
_pipe._awaitBeginning = false;
ThreadPool.UnsafeQueueUserWorkItem(state => continuation(), true);
}
}
public class PipeReader<T> : IPipeTask<PipeReader<T>>
{
private readonly Pipe<T> _pipe;
internal PipeReader(Pipe<T> pipe) => _pipe = pipe;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint GetAvailable()
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
if (read <= write)
{
return write - read;
}
return write + _pipe.Size - read;
}
public bool TryRead(out CircularBuffer<T> buffer)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
Span<T> first;
Span<T> second;
if (read <= write)
{
first = write - read == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)read, (int)(write - read));
second = Span<T>.Empty;
}
else
{
first = _pipe.Size - read == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)read, (int)(_pipe.Size - read));
second = write == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan(0, (int)write);
}
buffer = new CircularBuffer<T>(first, second);
return !_pipe._closed;
}
public bool TryRead(ArraySegment<T>[] segments)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
if (read <= write)
{
segments[0] = write - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(write - read));
segments[1] = ArraySegment<T>.Empty;
}
else
{
segments[0] = _pipe.Size - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(_pipe.Size - read));
segments[1] = write == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)write);
}
return !_pipe._closed;
}
public void Advance(uint count)
{
var read = _pipe._readIdx;
var write = _pipe._writeIdx;
if (read <= write)
{
if (count > write - read)
{
throw new InvalidOperationException();
}
read += count;
}
else
{
var sz = Math.Min(count, _pipe.Size - read);
read += sz;
if (read > _pipe.Size - 1)
{
read = 0;
}
count -= sz;
if (count > 0)
{
if (count > write)
{
throw new InvalidOperationException();
}
read = count;
}
}
_pipe._readIdx = read;
}
#region Awaitable
// The following makes it possible to await the reader. Do not use any of this directly.
public IPipeTask<PipeReader<T>> GetAwaiter() => this;
public bool IsCompleted
{
get
{
if (GetAvailable() > 0)
{
return true;
}
_pipe._awaitBeginning = true;
return false;
}
}
public PipeReader<T> GetResult() => this;
public void OnCompleted(Action continuation) => _pipe._readerContinuation = continuation;
#endregion
}
private readonly T[] _buffer;
private volatile uint _writeIdx;
private volatile uint _readIdx;
private bool _closed;
public PipeWriter<T> Writer { get; }
public PipeReader<T> Reader { get; }
public uint Size => (uint)_buffer.Length;
public Pipe(T[] buf)
{
_buffer = buf;
_writeIdx = 0;
_readIdx = 0;
_closed = false;
Writer = new PipeWriter<T>(this);
Reader = new PipeReader<T>(this);
}
#region Awaitable
private volatile bool _awaitBeginning;
private volatile Action _readerContinuation;
#endregion
}
}