ModernUO/Projects/SerializationGenerator/SerializableEntityGeneration/SerializableEntityGeneration.Class.cs
Kamron Batman 9afa4e4cab
feat: Source generated Serialization/Deserialization (#550)
### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
  - Primitives (integers, strings, etc)
  - IP Addresses
  - BigDecimal
  - DateTime, Delta DateTimes
  - TimeSpan
  - Server.Race
  - Server.Map
  - Point2D, Point3D, Rect2D, Rect3D
  - Existing/New `ISerializable` references
  - Lists/Sets of serializable types
  - Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
  - `public void OldDeserialize(IGenericReader reader, int version)`
  - Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
  - This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.

### Example
```cs
using System.Collections.Generic;

namespace Server.Items
{
    [Serializable(1)]
    public partial class TestItem1 : Item
    {
        [SerializableField(1)]
        [SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
        private List<Item> _someProperty;

        private void Deserialize(IGenericReader reader, int version)
        {
        }
    }
}
```

Generates this:
```cs
namespace Server.Items
{
    public partial class TestItem1
    {
#pragma warning disable 0414
        private const int _version = 1;
#pragma warning restore 0414

        [CommandProperty(AccessLevel.Administrator)]
        public System.Collections.Generic.List<Server.Item> SomeProperty
        {
            get => _someProperty;
            set
            {
                if (value != _someProperty)
                {
                    ((ISerializable)this).MarkDirty();
                    _someProperty = value;
                }
            }
        }

        public TestItem1(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            var savePosition = ((Server.ISerializable)this).SavePosition;
            if (savePosition > -1)
            {
                writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
                return;
            }
            writer.WriteEncodedInt(_version);
            writer.Write(_someProperty);
        }

        public override void Deserialize(IGenericReader reader)
        {
            var version = reader.ReadEncodedInt();
            if (version < 1)
            {
                OldDeserialize(reader, version);
                ((Server.ISerializable)this).MarkDirty();
                return;
            }
            SomeProperty = reader.ReadEntityList<Server.Item>();
        }
    }
}
```

And this:
```json
{
  "version": 1,
  "type": "TestItem1",
  "properties": [
    {
      "name": "SomeProperty",
      "type": "System.Collections.Generic.List\u003CServer.Item\u003E",
      "rule": "ListMigrationRule",
      "ruleArguments": [
        "Server.Item",
        "SerializableInterfaceMigrationRule"
      ]
    }
  ]
}
```
2021-05-23 21:06:23 -07:00

262 lines
9.8 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: SerializableEntityGeneration.Class.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Text;
using System.Text.Json;
using Microsoft.CodeAnalysis;
namespace SerializationGenerator
{
public static partial class SerializableEntityGeneration
{
public static bool WillBeSerializable(this INamedTypeSymbol classSymbol, GeneratorExecutionContext context)
{
var compilation = context.Compilation;
var serializableEntityAttribute =
compilation.GetTypeByMetadataName(SERIALIZABLE_ATTRIBUTE);
var serializableInterface = compilation.GetTypeByMetadataName(SERIALIZABLE_INTERFACE);
if (!classSymbol.ContainingSymbol.Equals(classSymbol.ContainingNamespace, SymbolEqualityComparer.Default))
{
return false;
}
if (!classSymbol.ContainsInterface(serializableInterface))
{
return false;
}
var versionValue = classSymbol.GetAttributes()
.FirstOrDefault(
attr => attr.AttributeClass?.Equals(serializableEntityAttribute, SymbolEqualityComparer.Default) ?? false
)?.ConstructorArguments.FirstOrDefault().Value;
return versionValue != null;
}
public static string GenerateSerializationPartialClass(
INamedTypeSymbol classSymbol,
IList<IFieldSymbol> fields,
GeneratorExecutionContext context,
string migrationPath,
JsonSerializerOptions jsonSerializerOptions,
ImmutableArray<INamedTypeSymbol> serializableTypes
)
{
var compilation = context.Compilation;
var serializableEntityAttribute =
compilation.GetTypeByMetadataName(SERIALIZABLE_ATTRIBUTE);
var serializableFieldAttribute =
compilation.GetTypeByMetadataName(SERIALIZABLE_FIELD_ATTRIBUTE);
var serializableFieldAttrAttribute =
compilation.GetTypeByMetadataName(SERIALIZABLE_FIELD_ATTR_ATTRIBUTE);
var serializableInterface = compilation.GetTypeByMetadataName(SERIALIZABLE_INTERFACE);
// This is a class symbol if the containing symbol is the namespace
if (!classSymbol.ContainingSymbol.Equals(classSymbol.ContainingNamespace, SymbolEqualityComparer.Default))
{
return null;
}
// If we have a parent that is or derives from ISerializable, then we are in override
var isOverride = classSymbol.BaseType.ContainsInterface(serializableInterface);
if (!isOverride && !classSymbol.ContainsInterface(serializableInterface))
{
return null;
}
var version = classSymbol.GetAttributes()
.FirstOrDefault(
attr => attr.AttributeClass?.Equals(serializableEntityAttribute, SymbolEqualityComparer.Default) ?? false
)?.ConstructorArguments.FirstOrDefault().Value?.ToString();
if (version == null)
{
return null; // We don't have the attribute
}
var namespaceName = classSymbol.ContainingNamespace.ToDisplayString();
var className = classSymbol.Name;
StringBuilder source = new StringBuilder();
source.GenerateNamespaceStart(namespaceName);
source.GenerateClassStart(
className,
isOverride ?
ImmutableArray<ITypeSymbol>.Empty :
ImmutableArray.Create<ITypeSymbol>(serializableInterface)
);
source.GenerateClassField(
AccessModifier.Private,
InstanceModifier.Const,
"int",
"_version",
version,
true
);
source.AppendLine();
var serializableProperties = new List<SerializableProperty>();
foreach (IFieldSymbol fieldSymbol in fields)
{
var allAttributes = fieldSymbol.GetAttributes();
var hasAttribute = allAttributes
.Any(
attr =>
SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableFieldAttribute)
);
if (hasAttribute)
{
foreach (var attr in allAttributes)
{
if (!SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableFieldAttrAttribute))
{
continue;
}
if (attr.AttributeClass == null)
{
continue;
}
var ctorArgs = attr.ConstructorArguments;
var attrTypeArg = ctorArgs[0];
if (attrTypeArg.Kind == TypedConstantKind.Primitive && attrTypeArg.Value is string attrStr)
{
source.AppendLine($" {attrStr}");
}
else
{
var attrType = (ITypeSymbol)attrTypeArg.Value;
source.GenerateAttribute(attrType.Name, ctorArgs[1].Values);
}
}
source.GenerateSerializableProperty(fieldSymbol);
source.AppendLine();
var serializableProperty = SerializableMigrationRulesEngine.GenerateSerializableProperty(
compilation,
fieldSymbol.GetPropertyName(),
fieldSymbol.Type,
allAttributes,
serializableTypes
);
serializableProperties.Add(serializableProperty);
}
}
// If we are not inheriting ISerializable, then we need to define some stuff
if (!isOverride)
{
// long ISerializable.SavePosition { get; set; }
source.GenerateAutoProperty(
AccessModifier.None,
"long",
"ISerializable.SavePosition",
AccessModifier.None,
AccessModifier.None
);
source.AppendLine();
// BufferWriter ISerializable.SaveBuffer { get; set; }
source.GenerateAutoProperty(
AccessModifier.None,
"BufferWriter",
"ISerializable.SaveBuffer",
AccessModifier.None,
AccessModifier.None
);
source.AppendLine();
}
// Serial constructor
source.GenerateSerialCtor(context, className, isOverride);
source.AppendLine();
var versionValue = int.Parse(version);
List<SerializableMetadata> migrations;
if (versionValue > 0)
{
migrations = SerializableMigration.GetMigrations(
migrationPath,
classSymbol,
versionValue,
jsonSerializerOptions
);
for (var i = 0; i < migrations.Count; i++)
{
var migration = migrations[i];
if (migration.Version < versionValue)
{
source.GenerateMigrationContentStruct(migration);
source.AppendLine();
}
}
}
else
{
migrations = new List<SerializableMetadata>();
}
// Serialize Method
source.GenerateSerializeMethod(
compilation,
isOverride,
serializableProperties
);
source.AppendLine();
// Deserialize Method
source.GenerateDeserializeMethod(
compilation,
isOverride,
versionValue,
migrations,
serializableProperties
);
source.GenerateClassEnd();
source.GenerateNamespaceEnd();
// Write the migration file
var newMigration = new SerializableMetadata
{
Version = versionValue,
Type = classSymbol.ToDisplayString(),
Properties = serializableProperties
};
SerializableMigration.WriteMigration(migrationPath, newMigration, jsonSerializerOptions);
return source.ToString();
}
}
}