ModernUO/Projects/UOContent/Context Menus/EatEntry.cs
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00

19 lines
440 B
C#

using Server.Items;
namespace Server.ContextMenus
{
public class EatEntry : ContextMenuEntry
{
public EatEntry() : base(6135, 1)
{
}
public override void OnClick(Mobile from, IEntity target)
{
if (from.CheckAlive() && target is Food { Deleted: false, Movable: true } food && food.CheckItemUse(from))
{
food.Eat(from);
}
}
}
}