## Summary
T2A tailoring Make Last failed after crafting a cloth item and then a leather item. `CraftContext.LastHue` was set only on the hued (cloth) path, so the next Make Last of a leather item took the hue-aware path and failed with "You don't have the resources". The leather path now resets `LastHue` to -1.
## Testing
- `dotnet build`: 0 warnings, 0 errors
- No automated test: driving `TailoringMenu` needs a NetState plus tiledata-backed resources, and CI has no tiledata. Not yet exercised in game.