192 lines
5.5 KiB
C#
192 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.Plants;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Kappa : BaseCreature
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{
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private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
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[Constructible]
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public Kappa() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 240;
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SetStr(186, 230);
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SetDex(51, 75);
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SetInt(41, 55);
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SetMana(30);
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SetHits(151, 180);
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SetDamage(6, 12);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 35, 50);
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SetResistance(ResistanceType.Fire, 35, 50);
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SetResistance(ResistanceType.Cold, 25, 50);
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SetResistance(ResistanceType.Poison, 35, 50);
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SetResistance(ResistanceType.Energy, 20, 30);
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SetSkill(SkillName.MagicResist, 60.1, 70.0);
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SetSkill(SkillName.Tactics, 79.1, 89.0);
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SetSkill(SkillName.Wrestling, 60.1, 70.0);
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Fame = 1700;
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Karma = -1700;
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PackItem(new RawFishSteak(3));
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for (var i = 0; i < 2; i++)
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switch (Utility.Random(6))
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{
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case 0:
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PackItem(new Gears());
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break;
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case 1:
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PackItem(new Hinge());
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break;
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case 2:
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PackItem(new Axle());
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break;
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}
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if (Core.ML && Utility.RandomDouble() < .33)
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PackItem(Seed.RandomPeculiarSeed(4));
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}
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public Kappa(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a kappa corpse";
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public override string DefaultName => "a kappa";
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Meager);
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AddLoot(LootPack.Average);
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}
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public override int GetAngerSound() => 0x50B;
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public override int GetIdleSound() => 0x50A;
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public override int GetAttackSound() => 0x509;
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public override int GetHurtSound() => 0x50C;
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public override int GetDeathSound() => 0x508;
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public override void OnGaveMeleeAttack(Mobile defender)
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{
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base.OnGaveMeleeAttack(defender);
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if (Utility.RandomBool())
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if (!IsBeingDrained(defender) && Mana > 14)
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{
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defender.SendLocalizedMessage(1070848); // You feel your life force being stolen away.
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BeginLifeDrain(defender, this);
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Mana -= 15;
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}
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}
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public static bool IsBeingDrained(Mobile m) => m_Table.ContainsKey(m);
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public static void BeginLifeDrain(Mobile m, Mobile from)
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{
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m_Table.TryGetValue(m, out var timer);
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timer?.Stop();
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m_Table[m] = timer = new InternalTimer(from, m);
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timer.Start();
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}
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public static void DrainLife(Mobile m, Mobile from)
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{
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if (m.Alive)
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{
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var damageGiven = AOS.Damage(m, from, 5, 0, 0, 0, 0, 100);
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from.Hits += damageGiven;
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}
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else
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{
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EndLifeDrain(m);
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}
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}
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public static void EndLifeDrain(Mobile m)
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{
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if (m_Table.Remove(m, out var timer))
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{
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timer?.Stop();
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m.SendLocalizedMessage(1070849); // The drain on your life force is gone.
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}
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}
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public override void OnDamage(int amount, Mobile from, bool willKill)
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{
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if (from?.Map != null)
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{
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var amt = 0;
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Mobile target = this;
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var rand = Utility.Random(1, 100);
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if (willKill) amt = ((rand % 5) >> 2) + 3;
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if (Hits < 100 && rand < 21)
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{
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target = rand % 2 < 1 ? this : from;
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amt++;
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}
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if (amt > 0)
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{
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SpillAcid(target, amt);
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from.SendLocalizedMessage(1070820);
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if (Mana > 14)
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Mana -= 15;
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}
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}
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base.OnDamage(amount, from, willKill);
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}
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public override Item NewHarmfulItem() => new AcidSlime(TimeSpan.FromSeconds(10), 5, 10);
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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private class InternalTimer : Timer
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{
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private readonly Mobile m_From;
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private readonly Mobile m_Mobile;
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private int m_Count;
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public InternalTimer(Mobile from, Mobile m) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
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{
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m_From = from;
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m_Mobile = m;
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Priority = TimerPriority.TwoFiftyMS;
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}
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protected override void OnTick()
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{
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DrainLife(m_Mobile, m_From);
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if (Running && ++m_Count == 5)
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EndLifeDrain(m_Mobile);
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}
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}
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}
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}
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