ModernUO/Projects/UOContent/Mobiles/Monsters/SE/Kappa.cs

192 lines
5.5 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.Plants;
using Server.Items;
namespace Server.Mobiles
{
public class Kappa : BaseCreature
{
private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
[Constructible]
public Kappa() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 240;
SetStr(186, 230);
SetDex(51, 75);
SetInt(41, 55);
SetMana(30);
SetHits(151, 180);
SetDamage(6, 12);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 35, 50);
SetResistance(ResistanceType.Fire, 35, 50);
SetResistance(ResistanceType.Cold, 25, 50);
SetResistance(ResistanceType.Poison, 35, 50);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 60.1, 70.0);
SetSkill(SkillName.Tactics, 79.1, 89.0);
SetSkill(SkillName.Wrestling, 60.1, 70.0);
Fame = 1700;
Karma = -1700;
PackItem(new RawFishSteak(3));
for (var i = 0; i < 2; i++)
switch (Utility.Random(6))
{
case 0:
PackItem(new Gears());
break;
case 1:
PackItem(new Hinge());
break;
case 2:
PackItem(new Axle());
break;
}
if (Core.ML && Utility.RandomDouble() < .33)
PackItem(Seed.RandomPeculiarSeed(4));
}
public Kappa(Serial serial) : base(serial)
{
}
public override string CorpseName => "a kappa corpse";
public override string DefaultName => "a kappa";
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Average);
}
public override int GetAngerSound() => 0x50B;
public override int GetIdleSound() => 0x50A;
public override int GetAttackSound() => 0x509;
public override int GetHurtSound() => 0x50C;
public override int GetDeathSound() => 0x508;
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
if (Utility.RandomBool())
if (!IsBeingDrained(defender) && Mana > 14)
{
defender.SendLocalizedMessage(1070848); // You feel your life force being stolen away.
BeginLifeDrain(defender, this);
Mana -= 15;
}
}
public static bool IsBeingDrained(Mobile m) => m_Table.ContainsKey(m);
public static void BeginLifeDrain(Mobile m, Mobile from)
{
m_Table.TryGetValue(m, out var timer);
timer?.Stop();
m_Table[m] = timer = new InternalTimer(from, m);
timer.Start();
}
public static void DrainLife(Mobile m, Mobile from)
{
if (m.Alive)
{
var damageGiven = AOS.Damage(m, from, 5, 0, 0, 0, 0, 100);
from.Hits += damageGiven;
}
else
{
EndLifeDrain(m);
}
}
public static void EndLifeDrain(Mobile m)
{
if (m_Table.Remove(m, out var timer))
{
timer?.Stop();
m.SendLocalizedMessage(1070849); // The drain on your life force is gone.
}
}
public override void OnDamage(int amount, Mobile from, bool willKill)
{
if (from?.Map != null)
{
var amt = 0;
Mobile target = this;
var rand = Utility.Random(1, 100);
if (willKill) amt = ((rand % 5) >> 2) + 3;
if (Hits < 100 && rand < 21)
{
target = rand % 2 < 1 ? this : from;
amt++;
}
if (amt > 0)
{
SpillAcid(target, amt);
from.SendLocalizedMessage(1070820);
if (Mana > 14)
Mana -= 15;
}
}
base.OnDamage(amount, from, willKill);
}
public override Item NewHarmfulItem() => new AcidSlime(TimeSpan.FromSeconds(10), 5, 10);
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
private class InternalTimer : Timer
{
private readonly Mobile m_From;
private readonly Mobile m_Mobile;
private int m_Count;
public InternalTimer(Mobile from, Mobile m) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_From = from;
m_Mobile = m;
Priority = TimerPriority.TwoFiftyMS;
}
protected override void OnTick()
{
DrainLife(m_Mobile, m_From);
if (Running && ++m_Count == 5)
EndLifeDrain(m_Mobile);
}
}
}
}