- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
213 lines
6.8 KiB
C#
213 lines
6.8 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: AssemblyHandler.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Loader;
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namespace Server
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{
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public static class AssemblyHandler
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{
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private static readonly Dictionary<Assembly, TypeCache> m_TypeCaches = new();
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private static TypeCache m_NullCache;
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public static Assembly[] Assemblies { get; set; }
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public static void LoadScripts(string[] files)
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{
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var assemblies = new Assembly[files.Length];
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for (var i = 0; i < files.Length; i++)
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{
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assemblies[i] = AssemblyLoadContext.Default.LoadFromAssemblyPath(files[i]);
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}
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Assemblies = assemblies;
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}
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public static void Invoke(string method)
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{
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var invoke = new List<MethodInfo>();
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Core.Assembly.AddMethods(method, invoke);
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for (var i = 0; i < Assemblies.Length; i++)
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{
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Assemblies[i].AddMethods(method, invoke);
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}
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invoke.Sort(new CallPriorityComparer());
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for (var i = 0; i < invoke.Count; ++i)
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{
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invoke[i].Invoke(null, null);
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}
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}
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private static void AddMethods(this Assembly assembly, string method, List<MethodInfo> list)
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{
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var types = assembly.GetTypes();
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for (int i = 0; i < types.Length; i++)
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{
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var m = types[i].GetMethod(method, BindingFlags.Static | BindingFlags.Public);
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if (m != null)
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{
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list.Add(m);
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}
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}
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}
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public static TypeCache GetTypeCache(Assembly asm)
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{
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if (asm == null)
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{
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return m_NullCache ??= new TypeCache(null);
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}
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if (m_TypeCaches.TryGetValue(asm, out var c))
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{
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return c;
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}
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return m_TypeCaches[asm] = new TypeCache(asm);
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}
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public static Type FindFirstTypeForName(string name, bool ignoreCase = false, Func<Type, bool> predicate = null)
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{
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if (string.IsNullOrWhiteSpace(name))
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{
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return null;
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}
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var types = FindTypesByName(name, ignoreCase).ToList();
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if (types.Count == 0)
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{
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return null;
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}
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if (predicate != null)
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{
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return types.FirstOrDefault(predicate);
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}
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if (types.Count == 1)
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{
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return types[0];
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}
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// Try to find the closest match if there is no predicate.
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// Check for exact match of the FullName or Name
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// Then check for case-insensitive match of FullName or Name
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// Otherwise just return the first entry
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var stringComparer = ignoreCase ? StringComparer.OrdinalIgnoreCase : StringComparer.Ordinal;
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return types.FirstOrDefault(
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x =>
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stringComparer.Equals(x.FullName, name) || stringComparer.Equals(x.Name, name)
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) ??
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types[0];
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}
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public static List<Type> FindTypesByName(string name, bool ignoreCase = false)
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{
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var types = new List<Type>();
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if (ignoreCase)
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{
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name = name.ToLower();
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}
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for (var i = 0; i < Assemblies.Length; i++)
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{
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types.AddRange(GetTypeCache(Assemblies[i])[name]);
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}
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if (types.Count == 0)
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{
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types.AddRange(GetTypeCache(Core.Assembly)[name]);
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}
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return types;
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}
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public static string EnsureDirectory(string dir)
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{
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var path = Path.Combine(Core.BaseDirectory, dir);
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Directory.CreateDirectory(path);
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return path;
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}
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}
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public class TypeCache
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{
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private readonly Dictionary<string, int[]> m_NameMap = new();
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private readonly Type[] m_Types;
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public TypeCache(Assembly asm)
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{
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m_Types = asm?.GetTypes() ?? Type.EmptyTypes;
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var nameMap = new Dictionary<string, HashSet<int>>();
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HashSet<int> refs;
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Action<int, string> addToRefs = (index, key) =>
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{
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if (nameMap.TryGetValue(key, out refs))
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{
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refs.Add(index);
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}
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else
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{
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refs = new HashSet<int> { index };
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nameMap.Add(key, refs);
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}
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};
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var aliasType = typeof(TypeAliasAttribute);
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for (var i = 0; i < m_Types.Length; i++)
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{
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var current = m_Types[i];
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addToRefs(i, current.Name);
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addToRefs(i, current.Name.ToLower());
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addToRefs(i, current.FullName);
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addToRefs(i, current.FullName?.ToLower());
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if (current.GetCustomAttribute(aliasType, false) is TypeAliasAttribute alias)
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{
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for (var j = 0; j < alias.Aliases.Length; j++)
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{
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addToRefs(i, alias.Aliases[j]);
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addToRefs(i, alias.Aliases[j].ToLower());
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}
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}
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}
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foreach (var (key, value) in nameMap)
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{
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m_NameMap[key] = value.ToArray();
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}
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}
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public IEnumerable<Type> Types => m_Types;
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public IEnumerable<string> Names => m_NameMap.Keys;
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public IEnumerable<Type> this[string name] =>
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m_NameMap.TryGetValue(name, out var value) ? value.Select(x => m_Types[x]) : Array.Empty<Type>();
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}
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}
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