ModernUO/Projects/UOContent/Mobiles/Townfolk
2025-06-01 10:33:09 -10:00
..
Actor.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Artist.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Banker.cs fix: Fixes demolishing house for a deed (#2003) 2024-12-03 17:58:31 -08:00
BaseEscortable.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
BrideGroom.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
EscortableMage.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Gypsy.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
HarborMaster.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Merchant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Messenger.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Minter.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Ninja.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Noble.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Peasant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Prisoner.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Samurai.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Sculptor.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
SeekerOfAdventure.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
TownCrier.cs fix: Adds null-conditional checks when stopping timers for TownCrier (#2206) 2025-06-01 10:33:09 -10:00