ModernUO/Projects/Scripts/Items/Resources/MiscMLResources.cs
2019-08-02 18:16:11 -07:00

901 lines
17 KiB
C#

namespace Server.Items
{
public class Blight : Item
{
[Constructible]
public Blight(int amount = 1)
: base(0x3183)
{
Stackable = true;
Amount = amount;
}
public Blight(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LuminescentFungi : Item
{
[Constructible]
public LuminescentFungi(int amount = 1)
: base(0x3191)
{
Stackable = true;
Amount = amount;
}
public LuminescentFungi(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CapturedEssence : Item
{
[Constructible]
public CapturedEssence(int amount = 1)
: base(0x318E)
{
Stackable = true;
Amount = amount;
}
public CapturedEssence(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EyeOfTheTravesty : Item
{
[Constructible]
public EyeOfTheTravesty(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public EyeOfTheTravesty(int amount = 1)
: base(0x318D)
{
Stackable = true;
Amount = amount;
}
public EyeOfTheTravesty(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Corruption : Item
{
[Constructible]
public Corruption(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Corruption(int amount = 1)
: base(0x3184)
{
Stackable = true;
Amount = amount;
}
public Corruption(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DreadHornMane : Item
{
[Constructible]
public DreadHornMane(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public DreadHornMane(int amount = 1)
: base(0x318A)
{
Stackable = true;
Amount = amount;
}
public DreadHornMane(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ParasiticPlant : Item
{
[Constructible]
public ParasiticPlant(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public ParasiticPlant(int amount = 1)
: base(0x3190)
{
Stackable = true;
Amount = amount;
}
public ParasiticPlant(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Muculent : Item
{
[Constructible]
public Muculent(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Muculent(int amount = 1)
: base(0x3188)
{
Stackable = true;
Amount = amount;
}
public Muculent(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DiseasedBark : Item
{
[Constructible]
public DiseasedBark(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public DiseasedBark(int amount = 1)
: base(0x318B)
{
Stackable = true;
Amount = amount;
}
public DiseasedBark(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BarkFragment : Item
{
[Constructible]
public BarkFragment(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public BarkFragment(int amount = 1)
: base(0x318F)
{
Stackable = true;
Amount = amount;
}
public BarkFragment(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GrizzledBones : Item
{
[Constructible]
public GrizzledBones(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public GrizzledBones(int amount = 1)
: base(0x318C)
{
Stackable = true;
Amount = amount;
}
public GrizzledBones(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version <= 0 && ItemID == 0x318F)
ItemID = 0x318C;
}
}
public class LardOfParoxysmus : Item
{
[Constructible]
public LardOfParoxysmus(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public LardOfParoxysmus(int amount = 1)
: base(0x3189)
{
Stackable = true;
Amount = amount;
}
public LardOfParoxysmus(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PerfectEmerald : Item
{
[Constructible]
public PerfectEmerald(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public PerfectEmerald(int amount = 1)
: base(0x3194)
{
Stackable = true;
Amount = amount;
}
public PerfectEmerald(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DarkSapphire : Item
{
[Constructible]
public DarkSapphire(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public DarkSapphire(int amount = 1)
: base(0x3192)
{
Stackable = true;
Amount = amount;
}
public DarkSapphire(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Turquoise : Item
{
[Constructible]
public Turquoise(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Turquoise(int amount = 1)
: base(0x3193)
{
Stackable = true;
Amount = amount;
}
public Turquoise(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EcruCitrine : Item
{
[Constructible]
public EcruCitrine(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public EcruCitrine(int amount = 1)
: base(0x3195)
{
Stackable = true;
Amount = amount;
}
public EcruCitrine(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WhitePearl : Item
{
[Constructible]
public WhitePearl(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public WhitePearl(int amount = 1)
: base(0x3196)
{
Stackable = true;
Amount = amount;
}
public WhitePearl(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FireRuby : Item
{
[Constructible]
public FireRuby(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public FireRuby(int amount = 1)
: base(0x3197)
{
Stackable = true;
Amount = amount;
}
public FireRuby(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BlueDiamond : Item
{
[Constructible]
public BlueDiamond(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public BlueDiamond(int amount = 1)
: base(0x3198)
{
Stackable = true;
Amount = amount;
}
public BlueDiamond(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BrilliantAmber : Item
{
[Constructible]
public BrilliantAmber(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public BrilliantAmber(int amount = 1)
: base(0x3199)
{
Stackable = true;
Amount = amount;
}
public BrilliantAmber(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Scourge : Item
{
[Constructible]
public Scourge(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Scourge(int amount = 1)
: base(0x3185)
{
Stackable = true;
Amount = amount;
Hue = 150;
}
public Scourge(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Putrefication : Item
{
[Constructible]
public Putrefication(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Putrefication(int amount = 1)
: base(0x3186)
{
Stackable = true;
Amount = amount;
Hue = 883;
}
public Putrefication(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Taint : Item
{
[Constructible]
public Taint(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public Taint(int amount = 1)
: base(0x3187)
{
Stackable = true;
Amount = amount;
Hue = 731;
}
public Taint(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x315A, 0x315B)]
public class PristineDreadHorn : Item
{
[Constructible]
public PristineDreadHorn()
: base(0x315A)
{
}
public PristineDreadHorn(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SwitchItem : Item
{
[Constructible]
public SwitchItem(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructible]
public SwitchItem(int amount = 1)
: base(0x2F5F)
{
Stackable = true;
Amount = amount;
}
public SwitchItem(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}