ModernUO/Projects/Scripts/Items/Shields/BronzeShield.cs
2019-08-02 18:16:11 -07:00

42 lines
No EOL
978 B
C#

namespace Server.Items
{
public class BronzeShield : BaseShield
{
[Constructible]
public BronzeShield() : base(0x1B72)
{
Weight = 6.0;
}
public BronzeShield(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 1;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 0;
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public override int AosStrReq => 35;
public override int ArmorBase => 10;
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); //version
}
}
}