ModernUO/website/packets/outgoing/movement.json
2026-08-06 21:34:53 -07:00

256 lines
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{
"category": "Movement",
"packets": [
{
"id": "0x21",
"name": "Movement Rejection",
"description": "Sent by the server when player movement is blocked (collision, teleport area, etc). Contains the corrected position the client should snap back to.",
"direction": "outgoing",
"isDynamic": false,
"size": 8,
"fields": [
{
"name": "Packet ID",
"type": "byte",
"size": 1,
"value": "0x21",
"description": "Packet identifier"
},
{
"name": "Sequence",
"type": "byte",
"size": 1,
"description": "Sequence number of the rejected movement request"
},
{
"name": "X",
"type": "short",
"size": 2,
"description": "Correct X coordinate"
},
{
"name": "Y",
"type": "short",
"size": 2,
"description": "Correct Y coordinate"
},
{
"name": "Direction",
"type": "byte",
"size": 1,
"description": "Correct facing direction (0-7)"
},
{
"name": "Z",
"type": "sbyte",
"size": 1,
"description": "Correct Z coordinate"
}
],
"related": [
{
"id": "0x02",
"relationship": "request",
"note": "The movement request that was rejected"
}
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingMovementPackets.cs",
"line": 45
}
},
{
"id": "0x22",
"name": "Movement Acknowledgment",
"description": "Sent by the server to confirm successful player movement. Includes the player\u0027s current notoriety for display purposes.",
"direction": "outgoing",
"noMerge": true,
"isDynamic": false,
"size": 3,
"fields": [
{
"name": "Packet ID",
"type": "byte",
"size": 1,
"value": "0x22",
"description": "Packet identifier"
},
{
"name": "Sequence",
"type": "byte",
"size": 1,
"description": "Sequence number of the accepted movement request"
},
{
"name": "Notoriety",
"type": "enum",
"enumType": "sequential",
"size": 1,
"description": "Player\u0027s current notoriety flag",
"values": [
{
"value": 0,
"name": "Innocent",
"description": "Blue - innocent player"
},
{
"value": 1,
"name": "Friend",
"description": "Green - ally/friend"
},
{
"value": 2,
"name": "Attackable",
"description": "Gray - can be attacked"
},
{
"value": 3,
"name": "Criminal",
"description": "Gray - criminal flag"
},
{
"value": 4,
"name": "Enemy",
"description": "Orange - enemy"
},
{
"value": 5,
"name": "Murderer",
"description": "Red - murderer"
},
{
"value": 6,
"name": "Invulnerable",
"description": "Yellow - invulnerable"
}
]
}
],
"related": [
{
"id": "0x02",
"relationship": "request",
"note": "The movement request that was accepted"
}
],
"notes": "Not related to incoming 0x22 (Resynchronize) despite sharing the same packet ID.",
"source": {
"file": "Projects/Server/Network/Packets/OutgoingMovementPackets.cs",
"line": 42
}
},
{
"id": "0x97",
"name": "Move Player",
"description": "Server-initiated player movement. Forces the client to move in a direction (used for pushback effects, conveyors, etc).",
"direction": "outgoing",
"isDynamic": false,
"size": 2,
"fields": [
{
"name": "Packet ID",
"type": "byte",
"size": 1,
"value": "0x97",
"description": "Packet identifier"
},
{
"name": "Direction",
"type": "byte",
"size": 1,
"description": "Direction to move (0-7). Bit 0x80 indicates running."
}
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingMovementPackets.cs",
"line": 35
}
},
{
"id": "0xBF",
"subId": "0x26",
"name": "Speed Control",
"description": "Controls the player\u0027s movement speed. Used for mount speed changes, walk/run restrictions, etc.",
"direction": "outgoing",
"isDynamic": false,
"size": 6,
"fields": [
{
"name": "Packet ID",
"type": "byte",
"size": 1,
"value": "0xBF",
"description": "Packet identifier"
},
{
"name": "Length",
"type": "ushort",
"size": 2,
"value": "0x0006",
"description": "Packet length"
},
{
"name": "Sub-Command",
"type": "ushort",
"size": 2,
"value": "0x0026",
"description": "Sub-command for speed control"
},
{
"name": "Speed Setting",
"type": "enum",
"size": 1,
"description": "Movement speed mode",
"values": [
{ "value": "0", "name": "Disable", "description": "Normal speed (remove override)" },
{ "value": "1", "name": "MountSpeed", "description": "Force mounted movement speed" },
{ "value": "2", "name": "WalkOnly", "description": "Force walk speed only" }
]
}
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingMovementPackets.cs",
"line": 31
}
},
{
"id": "0xF2",
"name": "Time Sync Response",
"description": "Server response to client time synchronization request. Contains tick counts for latency calculation.",
"direction": "outgoing",
"isDynamic": false,
"size": 25,
"fields": [
{
"name": "Packet ID",
"type": "byte",
"size": 1,
"value": "0xF2",
"description": "Packet identifier"
},
{
"name": "Tick Count1",
"type": "long",
"size": 8,
"description": "Server tick count"
},
{
"name": "Tick Count2",
"type": "long",
"size": 8,
"description": "Server tick count"
},
{
"name": "Tick Count3",
"type": "long",
"size": 8,
"description": "Server tick count"
}
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingMovementPackets.cs",
"line": 63
}
}
]
}