329 lines
No EOL
9.5 KiB
C#
329 lines
No EOL
9.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Engines.BulkOrders
|
|
{
|
|
[TypeAlias("Scripts.Engines.BulkOrders.SmallBOD")]
|
|
public abstract class SmallBOD : Item
|
|
{
|
|
private int m_AmountCur, m_AmountMax;
|
|
private BulkMaterialType m_Material;
|
|
private int m_Number;
|
|
private bool m_RequireExceptional;
|
|
|
|
[Constructible]
|
|
public SmallBOD(int hue, int amountMax, Type type, int number, int graphic, bool requireExeptional,
|
|
BulkMaterialType material) : base(Core.AOS ? 0x2258 : 0x14EF)
|
|
{
|
|
Weight = 1.0;
|
|
Hue = hue; // Blacksmith: 0x44E; Tailoring: 0x483
|
|
LootType = LootType.Blessed;
|
|
|
|
m_AmountMax = amountMax;
|
|
Type = type;
|
|
m_Number = number;
|
|
Graphic = graphic;
|
|
m_RequireExceptional = requireExeptional;
|
|
m_Material = material;
|
|
}
|
|
|
|
public SmallBOD() : base(Core.AOS ? 0x2258 : 0x14EF)
|
|
{
|
|
Weight = 1.0;
|
|
LootType = LootType.Blessed;
|
|
}
|
|
|
|
public SmallBOD(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int AmountCur
|
|
{
|
|
get => m_AmountCur;
|
|
set
|
|
{
|
|
m_AmountCur = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int AmountMax
|
|
{
|
|
get => m_AmountMax;
|
|
set
|
|
{
|
|
m_AmountMax = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Type Type{ get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Number
|
|
{
|
|
get => m_Number;
|
|
set
|
|
{
|
|
m_Number = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Graphic{ get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool RequireExceptional
|
|
{
|
|
get => m_RequireExceptional;
|
|
set
|
|
{
|
|
m_RequireExceptional = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public BulkMaterialType Material
|
|
{
|
|
get => m_Material;
|
|
set
|
|
{
|
|
m_Material = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool Complete => m_AmountCur == m_AmountMax;
|
|
|
|
public override int LabelNumber => 1045151; // a bulk order deed
|
|
|
|
public static BulkMaterialType GetRandomMaterial(BulkMaterialType start, double[] chances)
|
|
{
|
|
double random = Utility.RandomDouble();
|
|
|
|
for (int i = 0; i < chances.Length; ++i)
|
|
{
|
|
if (random < chances[i])
|
|
return i == 0 ? BulkMaterialType.None : start + (i - 1);
|
|
|
|
random -= chances[i];
|
|
}
|
|
|
|
return BulkMaterialType.None;
|
|
}
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
list.Add(1060654); // small bulk order
|
|
|
|
if (m_RequireExceptional)
|
|
list.Add(1045141); // All items must be exceptional.
|
|
|
|
if (m_Material != BulkMaterialType.None)
|
|
list.Add(SmallBODGump.GetMaterialNumberFor(m_Material)); // All items must be made with x material.
|
|
|
|
list.Add(1060656, m_AmountMax.ToString()); // amount to make: ~1_val~
|
|
list.Add(1060658, "#{0}\t{1}", m_Number, m_AmountCur); // ~1_val~: ~2_val~
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (IsChildOf(from.Backpack) || InSecureTrade || RootParent is PlayerVendor)
|
|
from.SendGump(new SmallBODGump(from, this));
|
|
else
|
|
from.SendLocalizedMessage(1045156); // You must have the deed in your backpack to use it.
|
|
}
|
|
|
|
public override void OnDoubleClickNotAccessible(Mobile from)
|
|
{
|
|
OnDoubleClick(from);
|
|
}
|
|
|
|
public override void OnDoubleClickSecureTrade(Mobile from)
|
|
{
|
|
OnDoubleClick(from);
|
|
}
|
|
|
|
public void BeginCombine(Mobile from)
|
|
{
|
|
if (m_AmountCur < m_AmountMax)
|
|
from.Target = new SmallBODTarget(this);
|
|
else
|
|
from.SendLocalizedMessage(
|
|
1045166); // The maximum amount of requested items have already been combined to this deed.
|
|
}
|
|
|
|
public abstract List<Item> ComputeRewards(bool full);
|
|
public abstract int ComputeGold();
|
|
public abstract int ComputeFame();
|
|
|
|
public virtual void GetRewards(out Item reward, out int gold, out int fame)
|
|
{
|
|
reward = null;
|
|
gold = ComputeGold();
|
|
fame = ComputeFame();
|
|
|
|
List<Item> rewards = ComputeRewards(false);
|
|
|
|
if (rewards.Count > 0)
|
|
{
|
|
reward = rewards[Utility.Random(rewards.Count)];
|
|
|
|
for (int i = 0; i < rewards.Count; ++i)
|
|
if (rewards[i] != reward)
|
|
rewards[i].Delete();
|
|
}
|
|
}
|
|
|
|
public static BulkMaterialType GetMaterial(CraftResource resource)
|
|
{
|
|
switch (resource)
|
|
{
|
|
case CraftResource.DullCopper: return BulkMaterialType.DullCopper;
|
|
case CraftResource.ShadowIron: return BulkMaterialType.ShadowIron;
|
|
case CraftResource.Copper: return BulkMaterialType.Copper;
|
|
case CraftResource.Bronze: return BulkMaterialType.Bronze;
|
|
case CraftResource.Gold: return BulkMaterialType.Gold;
|
|
case CraftResource.Agapite: return BulkMaterialType.Agapite;
|
|
case CraftResource.Verite: return BulkMaterialType.Verite;
|
|
case CraftResource.Valorite: return BulkMaterialType.Valorite;
|
|
case CraftResource.SpinedLeather: return BulkMaterialType.Spined;
|
|
case CraftResource.HornedLeather: return BulkMaterialType.Horned;
|
|
case CraftResource.BarbedLeather: return BulkMaterialType.Barbed;
|
|
}
|
|
|
|
return BulkMaterialType.None;
|
|
}
|
|
|
|
public void EndCombine(Mobile from, object o)
|
|
{
|
|
if (o is Item item && item.IsChildOf(from.Backpack))
|
|
{
|
|
Type objectType = item.GetType();
|
|
|
|
if (m_AmountCur >= m_AmountMax)
|
|
{
|
|
from.SendLocalizedMessage(
|
|
1045166); // The maximum amount of requested items have already been combined to this deed.
|
|
}
|
|
else if (Type == null || objectType != Type && !objectType.IsSubclassOf(Type) ||
|
|
!(item is BaseWeapon) && !(item is BaseArmor) && !(item is BaseClothing))
|
|
{
|
|
from.SendLocalizedMessage(1045169); // The item is not in the request.
|
|
}
|
|
else
|
|
{
|
|
BaseArmor armor = item as BaseArmor;
|
|
BaseClothing clothing = item as BaseClothing;
|
|
|
|
BulkMaterialType material = GetMaterial(armor?.Resource ?? clothing?.Resource ?? CraftResource.None);
|
|
|
|
if (m_Material >= BulkMaterialType.DullCopper && m_Material <= BulkMaterialType.Valorite &&
|
|
material != m_Material)
|
|
{
|
|
from.SendLocalizedMessage(1045168); // The item is not made from the requested ore.
|
|
}
|
|
else if (m_Material >= BulkMaterialType.Spined && m_Material <= BulkMaterialType.Barbed &&
|
|
material != m_Material)
|
|
{
|
|
from.SendLocalizedMessage(1049352); // The item is not made from the requested leather type.
|
|
}
|
|
else
|
|
{
|
|
bool isExceptional;
|
|
|
|
if (item is BaseWeapon weapon)
|
|
isExceptional = weapon.Quality == WeaponQuality.Exceptional;
|
|
else if (armor != null)
|
|
isExceptional = armor.Quality == ArmorQuality.Exceptional;
|
|
else
|
|
isExceptional = clothing.Quality == ClothingQuality.Exceptional;
|
|
|
|
if (m_RequireExceptional && !isExceptional)
|
|
{
|
|
from.SendLocalizedMessage(1045167); // The item must be exceptional.
|
|
}
|
|
else
|
|
{
|
|
item.Delete();
|
|
++AmountCur;
|
|
|
|
from.SendLocalizedMessage(1045170); // The item has been combined with the deed.
|
|
|
|
from.SendGump(new SmallBODGump(from, this));
|
|
|
|
if (m_AmountCur < m_AmountMax)
|
|
BeginCombine(from);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1045158); // You must have the item in your backpack to target it.
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_AmountCur);
|
|
writer.Write(m_AmountMax);
|
|
writer.Write(Type == null ? null : Type.FullName);
|
|
writer.Write(m_Number);
|
|
writer.Write(Graphic);
|
|
writer.Write(m_RequireExceptional);
|
|
writer.Write((int)m_Material);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
m_AmountCur = reader.ReadInt();
|
|
m_AmountMax = reader.ReadInt();
|
|
|
|
string type = reader.ReadString();
|
|
|
|
if (type != null)
|
|
Type = ScriptCompiler.FindTypeByFullName(type);
|
|
|
|
m_Number = reader.ReadInt();
|
|
Graphic = reader.ReadInt();
|
|
m_RequireExceptional = reader.ReadBool();
|
|
m_Material = (BulkMaterialType)reader.ReadInt();
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Weight == 0.0)
|
|
Weight = 1.0;
|
|
|
|
if (Core.AOS && ItemID == 0x14EF)
|
|
ItemID = 0x2258;
|
|
|
|
if (Parent == null && Map == Map.Internal && Location == Point3D.Zero)
|
|
Delete();
|
|
}
|
|
}
|
|
} |