ModernUO/Scripts/Engines/Factions/Items/TownMonolith.cs

38 lines
No EOL
776 B
C#

namespace Server.Factions
{
public class TownMonolith : BaseMonolith
{
public TownMonolith() : this(null)
{
}
public TownMonolith(Town town) : base(town, null)
{
}
public TownMonolith(Serial serial) : base(serial)
{
}
public override int DefaultLabelNumber => 1041403; // A Faction Town Sigil Monolith
public override void OnTownChanged()
{
AssignName(Town?.Definition.TownMonolithName);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}