ModernUO/Scripts/Gumps/ConfirmReleaseGump.cs

44 lines
No EOL
1.3 KiB
C#

using Server.Mobiles;
using Server.Network;
namespace Server.Gumps
{
public class ConfirmReleaseGump : Gump
{
private Mobile m_From;
private BaseCreature m_Pet;
public ConfirmReleaseGump(Mobile from, BaseCreature pet) : base(50, 50)
{
m_From = from;
m_Pet = pet;
m_From.CloseGump(typeof(ConfirmReleaseGump));
AddPage(0);
AddBackground(0, 0, 270, 120, 5054);
AddBackground(10, 10, 250, 100, 3000);
AddHtmlLocalized(20, 15, 230, 60, 1046257, true, true); // Are you sure you want to release your pet?
AddButton(20, 80, 4005, 4007, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 80, 75, 20, 1011011, false, false); // CONTINUE
AddButton(135, 80, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(170, 80, 75, 20, 1011012, false, false); // CANCEL
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 2)
if (!m_Pet.Deleted && m_Pet.Controlled && m_From == m_Pet.ControlMaster &&
m_From.CheckAlive() /*&& m_Pet.CheckControlChance( m_From )*/)
if (m_Pet.Map == m_From.Map && m_Pet.InRange(m_From, 14))
{
m_Pet.ControlTarget = null;
m_Pet.ControlOrder = OrderType.Release;
}
}
}
}