ModernUO/Scripts/Items/Armor/Helmets/Bascinet.cs

46 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class Bascinet : BaseArmor
{
[Constructible]
public Bascinet() : base(0x140C)
{
Weight = 5.0;
}
public Bascinet(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 7;
public override int BaseFireResistance => 2;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 10;
public override int ArmorBase => 18;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 5.0;
}
}
}