ModernUO/Scripts/Items/Armor/Helmets/Helmet.cs

46 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class Helmet : BaseArmor
{
[Constructible]
public Helmet() : base(0x140A)
{
Weight = 5.0;
}
public Helmet(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int AosStrReq => 45;
public override int OldStrReq => 40;
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 5.0;
}
}
}