ModernUO/Scripts/Items/Construction/Decorative/PaintingPortraits.cs

197 lines
No EOL
3.7 KiB
C#

namespace Server.Items
{
public class LargePainting : Item
{
[Constructible]
public LargePainting() : base(0x0EA0)
{
Movable = false;
}
public LargePainting(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0E9F, 0x0EC8)]
public class WomanPortrait1 : Item
{
[Constructible]
public WomanPortrait1() : base(0x0E9F)
{
Movable = false;
}
public WomanPortrait1(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0EE7, 0x0EC9)]
public class WomanPortrait2 : Item
{
[Constructible]
public WomanPortrait2() : base(0x0EE7)
{
Movable = false;
}
public WomanPortrait2(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0EA2, 0x0EA1)]
public class ManPortrait1 : Item
{
[Constructible]
public ManPortrait1() : base(0x0EA2)
{
Movable = false;
}
public ManPortrait1(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0EA3, 0x0EA4)]
public class ManPortrait2 : Item
{
[Constructible]
public ManPortrait2() : base(0x0EA3)
{
Movable = false;
}
public ManPortrait2(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0EA6, 0x0EA5)]
public class LadyPortrait1 : Item
{
[Constructible]
public LadyPortrait1() : base(0x0EA6)
{
Movable = false;
}
public LadyPortrait1(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x0EA7, 0x0EA8)]
public class LadyPortrait2 : Item
{
[Constructible]
public LadyPortrait2() : base(0x0EA7)
{
Movable = false;
}
public LadyPortrait2(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}