ModernUO/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs

39 lines
No EOL
884 B
C#

namespace Server.Items
{
public class MelisandesCorrodedHatchet : Hatchet
{
[Constructible]
public MelisandesCorrodedHatchet()
{
Hue = 0x494;
SkillBonuses.SetValues(0, SkillName.Lumberjacking, 5.0);
Attributes.SpellChanneling = 1;
Attributes.WeaponSpeed = 15;
Attributes.WeaponDamage = -50;
WeaponAttributes.SelfRepair = 4;
}
public MelisandesCorrodedHatchet(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072115; // Melisande's Corroded Hatchet
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}