ModernUO/Scripts/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs

31 lines
No EOL
663 B
C#

namespace Server.Items
{
public class SamplesOfCorruptedWater : Item
{
[Constructible]
public SamplesOfCorruptedWater() : base(0xEFE)
{
LootType = LootType.Blessed;
}
public SamplesOfCorruptedWater(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1074999; // samples of corrupted water
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}