337 lines
No EOL
9.9 KiB
C#
337 lines
No EOL
9.9 KiB
C#
using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public enum DecorateCommand
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{
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None,
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Turn,
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Up,
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Down
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}
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public class InteriorDecorator : Item
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{
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private DecorateCommand m_Command;
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[Constructible]
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public InteriorDecorator() : base(0xFC1)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public InteriorDecorator(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DecorateCommand Command
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{
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get => m_Command;
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set
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{
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m_Command = value;
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InvalidateProperties();
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}
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}
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public override int LabelNumber => 1041280; // an interior decorator
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Command != DecorateCommand.None)
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list.Add(1018322 + (int)m_Command); // Turn/Up/Down
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!CheckUse(this, from))
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return;
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if (from.FindGump(typeof(InternalGump)) == null)
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from.SendGump(new InternalGump(this));
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if (m_Command != DecorateCommand.None)
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from.Target = new InternalTarget(this);
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}
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public static bool InHouse(Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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return house != null && house.IsCoOwner(from);
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}
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public static bool CheckUse(InteriorDecorator tool, Mobile from)
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{
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/*if ( tool.Deleted || !tool.IsChildOf( from.Backpack ) )
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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else*/
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if (!InHouse(from))
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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else
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return true;
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return false;
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}
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private class InternalGump : Gump
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{
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private InteriorDecorator m_Decorator;
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public InternalGump(InteriorDecorator decorator) : base(150, 50)
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{
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m_Decorator = decorator;
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AddBackground(0, 0, 200, 200, 2600);
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AddButton(50, 45, decorator.Command == DecorateCommand.Turn ? 2154 : 2152, 2154, 1, GumpButtonType.Reply, 0);
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AddHtmlLocalized(90, 50, 70, 40, 1018323, false, false); // Turn
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AddButton(50, 95, decorator.Command == DecorateCommand.Up ? 2154 : 2152, 2154, 2, GumpButtonType.Reply, 0);
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AddHtmlLocalized(90, 100, 70, 40, 1018324, false, false); // Up
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AddButton(50, 145, decorator.Command == DecorateCommand.Down ? 2154 : 2152, 2154, 3, GumpButtonType.Reply,
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0);
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AddHtmlLocalized(90, 150, 70, 40, 1018325, false, false); // Down
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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DecorateCommand command = DecorateCommand.None;
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switch (info.ButtonID)
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{
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case 1:
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command = DecorateCommand.Turn;
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break;
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case 2:
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command = DecorateCommand.Up;
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break;
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case 3:
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command = DecorateCommand.Down;
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break;
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}
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if (command != DecorateCommand.None)
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{
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m_Decorator.Command = command;
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sender.Mobile.SendGump(new InternalGump(m_Decorator));
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sender.Mobile.Target = new InternalTarget(m_Decorator);
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}
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else
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{
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Target.Cancel(sender.Mobile);
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}
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}
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}
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private class InternalTarget : Target
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{
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private InteriorDecorator m_Decorator;
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public InternalTarget(InteriorDecorator decorator) : base(-1, false, TargetFlags.None)
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{
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CheckLOS = false;
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m_Decorator = decorator;
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}
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protected override void OnTargetNotAccessible(Mobile from, object targeted)
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{
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OnTarget(from, targeted);
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is Item item && CheckUse(m_Decorator, from))
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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bool isDecorableComponent = false;
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object addon = null;
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int count = 0;
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if (item is AddonComponent component)
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{
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count = component.Addon.Components.Count;
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addon = component.Addon;
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}
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else if (item is AddonContainerComponent containerComponent)
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{
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count = containerComponent.Addon.Components.Count;
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addon = containerComponent.Addon;
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}
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else if (item is BaseAddonContainer container)
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{
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count = container.Components.Count;
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addon = container;
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}
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if (addon != null)
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{
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if (count == 1 && Core.SE)
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isDecorableComponent = true;
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if (m_Decorator.Command == DecorateCommand.Turn)
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{
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FlippableAddonAttribute[] attributes =
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(FlippableAddonAttribute[])addon.GetType()
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.GetCustomAttributes(typeof(FlippableAddonAttribute), false);
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if (attributes.Length > 0)
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isDecorableComponent = true;
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}
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}
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if (house == null || !house.IsCoOwner(from))
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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else if (item.Parent != null || !house.IsInside(item))
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{
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from.SendLocalizedMessage(1042270); // That is not in your house.
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}
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else if (!house.HasLockedDownItem(item) && !house.HasSecureItem(item) && !isDecorableComponent)
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{
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if (item is AddonComponent && m_Decorator.Command == DecorateCommand.Up)
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from.SendLocalizedMessage(1042274); // You cannot raise it up any higher.
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else if (item is AddonComponent && m_Decorator.Command == DecorateCommand.Down)
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from.SendLocalizedMessage(1042275); // You cannot lower it down any further.
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else
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from.SendLocalizedMessage(1042271); // That is not locked down.
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}
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else if (item is VendorRentalContract)
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{
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from.SendLocalizedMessage(1062491); // You cannot use the house decorator on that object.
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}
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else if (item.TotalWeight + item.PileWeight > 100)
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{
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from.SendLocalizedMessage(1042272); // That is too heavy.
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}
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else
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{
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switch (m_Decorator.Command)
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{
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case DecorateCommand.Up:
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Up(item, from);
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break;
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case DecorateCommand.Down:
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Down(item, from);
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break;
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case DecorateCommand.Turn:
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Turn(item, from);
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break;
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}
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}
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}
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from.Target = new InternalTarget(m_Decorator);
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}
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protected override void OnTargetCancel(Mobile from, TargetCancelType cancelType)
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{
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if (cancelType == TargetCancelType.Canceled)
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from.CloseGump(typeof(InternalGump));
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}
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private static void Turn(Item item, Mobile from)
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{
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object addon = null;
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if (item is AddonComponent component)
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addon = component.Addon;
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else if (item is AddonContainerComponent containerComponent)
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addon = containerComponent.Addon;
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else if (item is BaseAddonContainer container)
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addon = container;
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if (addon != null)
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{
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FlippableAddonAttribute[] aAttributes =
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(FlippableAddonAttribute[])addon.GetType()
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.GetCustomAttributes(typeof(FlippableAddonAttribute), false);
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if (aAttributes.Length > 0)
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{
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aAttributes[0].Flip(from, (Item)addon);
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return;
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}
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}
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FlippableAttribute[] attributes =
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(FlippableAttribute[])item.GetType().GetCustomAttributes(typeof(FlippableAttribute), false);
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if (attributes.Length > 0)
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attributes[0].Flip(item);
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else
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from.SendLocalizedMessage(1042273); // You cannot turn that.
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}
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private static void Up(Item item, Mobile from)
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{
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int floorZ = GetFloorZ(item);
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if (floorZ > int.MinValue && item.Z < floorZ + 15) // Confirmed : no height checks here
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item.Location = new Point3D(item.Location, item.Z + 1);
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else
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from.SendLocalizedMessage(1042274); // You cannot raise it up any higher.
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}
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private static void Down(Item item, Mobile from)
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{
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int floorZ = GetFloorZ(item);
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if (floorZ > int.MinValue && item.Z > GetFloorZ(item))
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item.Location = new Point3D(item.Location, item.Z - 1);
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else
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from.SendLocalizedMessage(1042275); // You cannot lower it down any further.
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}
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private static int GetFloorZ(Item item)
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{
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Map map = item.Map;
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if (map == null)
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return int.MinValue;
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StaticTile[] tiles = map.Tiles.GetStaticTiles(item.X, item.Y, true);
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int z = int.MinValue;
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for (int i = 0; i < tiles.Length; ++i)
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{
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StaticTile tile = tiles[i];
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ItemData id = TileData.ItemTable[tile.ID & TileData.MaxItemValue];
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int top = tile.Z; // Confirmed : no height checks here
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if (id.Surface && !id.Impassable && top > z && top <= item.Z)
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z = top;
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}
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return z;
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}
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}
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}
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} |