ModernUO/Scripts/Items/Misc/TrashChest.cs

58 lines
No EOL
1.3 KiB
C#

using Server.Network;
namespace Server.Items
{
[Flippable(0xE41, 0xE40)]
public class TrashChest : Container
{
[Constructible]
public TrashChest() : base(0xE41)
{
Movable = false;
}
public TrashChest(Serial serial) : base(serial)
{
}
public override int DefaultMaxWeight => 0; // A value of 0 signals unlimited weight
public override bool IsDecoContainer => false;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (!base.OnDragDrop(from, dropped))
return false;
PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8));
dropped.Delete();
return true;
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (!base.OnDragDropInto(from, item, p))
return false;
PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8));
item.Delete();
return true;
}
}
}