ModernUO/Scripts/Mobiles/Animals/Mounts/SeaHorse.cs

39 lines
No EOL
1 KiB
C#

namespace Server.Mobiles
{
public class SeaHorse : BaseMount
{
[Constructible]
public SeaHorse() : this("a sea horse")
{
}
[Constructible]
public SeaHorse(string name) : base(name, 0x90, 0x3EB3, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
Skills[SkillName.MagicResist].Base = 25.0 + Utility.RandomDouble() * 5.0;
Skills[SkillName.Wrestling].Base = 35.0 + Utility.RandomDouble() * 10.0;
Skills[SkillName.Tactics].Base = 30.0 + Utility.RandomDouble() * 15.0;
}
public SeaHorse(Serial serial) : base(serial)
{
}
public override string CorpseName => "a sea horse corpse";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}