ModernUO/Scripts/Mobiles/Monsters/Ants/RedSolenInfiltratorWarrior.cs

108 lines
No EOL
2.4 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class RedSolenInfiltratorWarrior : BaseCreature
{
[Constructible]
public RedSolenInfiltratorWarrior() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 782;
BaseSoundID = 959;
SetStr(206, 230);
SetDex(121, 145);
SetInt(66, 90);
SetHits(96, 107);
SetDamage(5, 15);
SetDamageType(ResistanceType.Physical, 80);
SetDamageType(ResistanceType.Poison, 20);
SetResistance(ResistanceType.Physical, 20, 35);
SetResistance(ResistanceType.Fire, 20, 35);
SetResistance(ResistanceType.Cold, 10, 25);
SetResistance(ResistanceType.Poison, 20, 35);
SetResistance(ResistanceType.Energy, 10, 25);
SetSkill(SkillName.MagicResist, 80.0);
SetSkill(SkillName.Tactics, 80.0);
SetSkill(SkillName.Wrestling, 80.0);
Fame = 3000;
Karma = -3000;
VirtualArmor = 40;
SolenHelper.PackPicnicBasket(this);
PackItem(new ZoogiFungus(0.05 < Utility.RandomDouble() ? 3 : 13));
}
public RedSolenInfiltratorWarrior(Serial serial) : base(serial)
{
}
public override string CorpseName => "a solen infiltrator corpse";
public override string DefaultName => "a red solen infiltrator";
public override int GetAngerSound()
{
return 0xB5;
}
public override int GetIdleSound()
{
return 0xB5;
}
public override int GetAttackSound()
{
return 0x289;
}
public override int GetHurtSound()
{
return 0xBC;
}
public override int GetDeathSound()
{
return 0xE4;
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average, 2);
AddLoot(LootPack.Gems, Utility.RandomMinMax(1, 4));
}
public override bool IsEnemy(Mobile m)
{
if (SolenHelper.CheckRedFriendship(m))
return false;
return base.IsEnemy(m);
}
public override void OnDamage(int amount, Mobile from, bool willKill)
{
SolenHelper.OnRedDamage(from);
base.OnDamage(amount, from, willKill);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}