132 lines
No EOL
3.4 KiB
C#
132 lines
No EOL
3.4 KiB
C#
namespace Server.Mobiles
|
|
{
|
|
public class Silvani : BaseCreature
|
|
{
|
|
[Constructible]
|
|
public Silvani() : base(AIType.AI_Mage, FightMode.Evil, 18, 1, 0.1, 0.2)
|
|
{
|
|
Body = 176;
|
|
BaseSoundID = 0x467;
|
|
|
|
SetStr(253, 400);
|
|
SetDex(157, 850);
|
|
SetInt(503, 800);
|
|
|
|
SetHits(600);
|
|
|
|
SetDamage(27, 38);
|
|
|
|
SetDamageType(ResistanceType.Physical, 75);
|
|
SetDamageType(ResistanceType.Cold, 25);
|
|
|
|
SetResistance(ResistanceType.Physical, 45, 55);
|
|
SetResistance(ResistanceType.Fire, 30, 40);
|
|
SetResistance(ResistanceType.Cold, 30, 40);
|
|
SetResistance(ResistanceType.Poison, 40, 50);
|
|
SetResistance(ResistanceType.Energy, 40, 50);
|
|
|
|
SetSkill(SkillName.EvalInt, 100.0);
|
|
SetSkill(SkillName.Magery, 97.6, 107.5);
|
|
SetSkill(SkillName.Meditation, 100.0);
|
|
SetSkill(SkillName.MagicResist, 100.5, 150.0);
|
|
SetSkill(SkillName.Tactics, 97.6, 100.0);
|
|
SetSkill(SkillName.Wrestling, 97.6, 100.0);
|
|
|
|
Fame = 20000;
|
|
Karma = 20000;
|
|
|
|
VirtualArmor = 50;
|
|
}
|
|
|
|
public Silvani(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string DefaultName => "Silvani";
|
|
|
|
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
|
|
|
public override bool CanFly => true;
|
|
public override bool Unprovokable => true;
|
|
public override Poison PoisonImmune => Poison.Regular;
|
|
public override int TreasureMapLevel => 5;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.UltraRich, 2);
|
|
}
|
|
|
|
public void SpawnPixies(Mobile target)
|
|
{
|
|
Map map = Map;
|
|
|
|
if (map == null)
|
|
return;
|
|
|
|
int newPixies = Utility.RandomMinMax(3, 6);
|
|
|
|
for (int i = 0; i < newPixies; ++i)
|
|
{
|
|
Pixie pixie = new Pixie();
|
|
|
|
pixie.Team = Team;
|
|
pixie.FightMode = FightMode.Closest;
|
|
|
|
bool validLocation = false;
|
|
Point3D loc = Location;
|
|
|
|
for (int j = 0; !validLocation && j < 10; ++j)
|
|
{
|
|
int x = X + Utility.Random(3) - 1;
|
|
int y = Y + Utility.Random(3) - 1;
|
|
int z = map.GetAverageZ(x, y);
|
|
|
|
if (validLocation = map.CanFit(x, y, Z, 16, false, false))
|
|
loc = new Point3D(x, y, Z);
|
|
else if (validLocation = map.CanFit(x, y, z, 16, false, false))
|
|
loc = new Point3D(x, y, z);
|
|
}
|
|
|
|
pixie.MoveToWorld(loc, map);
|
|
pixie.Combatant = target;
|
|
}
|
|
}
|
|
|
|
public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
|
|
{
|
|
if (0.1 >= Utility.RandomDouble())
|
|
SpawnPixies(caster);
|
|
}
|
|
|
|
public override void OnGaveMeleeAttack(Mobile defender)
|
|
{
|
|
base.OnGaveMeleeAttack(defender);
|
|
|
|
defender.Damage(Utility.Random(20, 10), this);
|
|
defender.Stam -= Utility.Random(20, 10);
|
|
defender.Mana -= Utility.Random(20, 10);
|
|
}
|
|
|
|
public override void OnGotMeleeAttack(Mobile attacker)
|
|
{
|
|
base.OnGotMeleeAttack(attacker);
|
|
|
|
if (0.1 >= Utility.RandomDouble())
|
|
SpawnPixies(attacker);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |