ModernUO/Scripts/Skills/DetectHidden.cs

106 lines
No EOL
3.1 KiB
C#

using System;
using Server.Factions;
using Server.Mobiles;
using Server.Multis;
using Server.Targeting;
namespace Server.SkillHandlers
{
public class DetectHidden
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.DetectHidden].Callback = OnUse;
}
public static TimeSpan OnUse(Mobile src)
{
src.SendLocalizedMessage(500819); //Where will you search?
src.Target = new InternalTarget();
return TimeSpan.FromSeconds(6.0);
}
private class InternalTarget : Target
{
public InternalTarget() : base(12, true, TargetFlags.None)
{
}
protected override void OnTarget(Mobile src, object targ)
{
bool foundAnyone = false;
Point3D p;
if (targ is Mobile)
p = ((Mobile)targ).Location;
else if (targ is Item)
p = ((Item)targ).Location;
else if (targ is IPoint3D)
p = new Point3D((IPoint3D)targ);
else
p = src.Location;
double srcSkill = src.Skills[SkillName.DetectHidden].Value;
int range = (int)(srcSkill / 10.0);
if (!src.CheckSkill(SkillName.DetectHidden, 0.0, 100.0))
range /= 2;
BaseHouse house = BaseHouse.FindHouseAt(p, src.Map, 16);
bool inHouse = house != null && house.IsFriend(src);
if (inHouse)
range = 22;
if (range > 0)
{
IPooledEnumerable<Mobile> inRange = src.Map.GetMobilesInRange(p, range);
foreach (Mobile trg in inRange)
if (trg.Hidden && src != trg)
{
double ss = srcSkill + Utility.Random(21) - 10;
double ts = trg.Skills[SkillName.Hiding].Value + Utility.Random(21) - 10;
if (src.AccessLevel >= trg.AccessLevel && (ss >= ts || inHouse && house.IsInside(trg)))
{
if (trg is ShadowKnight && (trg.X != p.X || trg.Y != p.Y))
continue;
trg.RevealingAction();
trg.SendLocalizedMessage(500814); // You have been revealed!
foundAnyone = true;
}
}
inRange.Free();
if (Faction.Find(src) != null)
{
IPooledEnumerable<BaseFactionTrap> itemsInRange = src.Map.GetItemsInRange<BaseFactionTrap>(p, range);
foreach (BaseFactionTrap trap in itemsInRange)
if (src.CheckTargetSkill(SkillName.DetectHidden, trap, 80.0, 100.0))
{
src.SendLocalizedMessage(1042712, true,
" " + (trap.Faction == null
? ""
: trap.Faction.Definition.FriendlyName)); // You reveal a trap placed by a faction:
trap.Visible = true;
trap.BeginConceal();
foundAnyone = true;
}
itemsInRange.Free();
}
}
if (!foundAnyone) src.SendLocalizedMessage(500817); // You can see nothing hidden there.
}
}
}
}