ModernUO/Scripts/Spells/Seventh/ManaVampire.cs

116 lines
No EOL
2.7 KiB
C#

using Server.Targeting;
namespace Server.Spells.Seventh
{
public class ManaVampireSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mana Vampire", "Ort Sanct",
221,
9032,
Reagent.BlackPearl,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public ManaVampireSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Seventh;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
m.Spell?.OnCasterHurt();
m.Paralyzed = false;
int toDrain = 0;
if (Core.AOS)
{
toDrain = (int)(GetDamageSkill(Caster) - GetResistSkill(m));
if (!m.Player)
toDrain /= 2;
if (toDrain < 0)
toDrain = 0;
else if (toDrain > m.Mana)
toDrain = m.Mana;
}
else
{
if (CheckResisted(m))
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
else
toDrain = m.Mana;
}
if (toDrain > Caster.ManaMax - Caster.Mana)
toDrain = Caster.ManaMax - Caster.Mana;
m.Mana -= toDrain;
Caster.Mana += toDrain;
if (Core.AOS)
{
m.FixedParticles(0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head);
m.PlaySound(0x1F9);
Caster.FixedParticles(0x0000, 10, 5, 2054, EffectLayer.Head);
}
else
{
m.FixedParticles(0x374A, 10, 15, 5054, EffectLayer.Head);
m.PlaySound(0x1F9);
}
HarmfulSpell(m);
}
FinishSequence();
}
public override double GetResistPercent(Mobile target)
{
return 98.0;
}
private class InternalTarget : Target
{
private ManaVampireSpell m_Owner;
public InternalTarget(ManaVampireSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile) m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}