113 lines
No EOL
2.7 KiB
C#
113 lines
No EOL
2.7 KiB
C#
using System.Collections.Generic;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Seventh
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{
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public class MassDispelSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Mass Dispel", "Vas An Ort",
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263,
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9002,
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Reagent.Garlic,
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Reagent.MandrakeRoot,
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Reagent.BlackPearl,
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Reagent.SulfurousAsh
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);
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public MassDispelSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Seventh;
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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List<Mobile> targets = new List<Mobile>();
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Map map = Caster.Map;
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if (map != null)
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{
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IPooledEnumerable<BaseCreature> eable = map.GetMobilesInRange<BaseCreature>(new Point3D(p), 8);
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foreach (BaseCreature m in eable)
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if (m.IsDispellable && Caster.CanBeHarmful(m, false))
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targets.Add(m);
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eable.Free();
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}
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for (int i = 0; i < targets.Count; ++i)
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{
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Mobile m = targets[i];
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BaseCreature bc = m as BaseCreature;
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if (bc == null)
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continue;
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double dispelChance =
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(50.0 + 100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
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if (dispelChance > Utility.RandomDouble())
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{
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Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration),
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0x3728, 8, 20, 5042);
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Effects.PlaySound(m, m.Map, 0x201);
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m.Delete();
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}
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else
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{
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Caster.DoHarmful(m);
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m.FixedEffect(0x3779, 10, 20);
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}
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}
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private MassDispelSpell m_Owner;
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public InternalTarget(MassDispelSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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IPoint3D p = o as IPoint3D;
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if (p != null)
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m_Owner.Target(p);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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} |