ModernUO/Server/Persistence/SaveMetrics.cs

140 lines
No EOL
4.4 KiB
C#

/***************************************************************************
* SaveMetrics.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Diagnostics;
namespace Server
{
public sealed class SaveMetrics : IDisposable
{
private const string PerformanceCategoryName = "RunUO 2.1";
private const string PerformanceCategoryDesc = "Performance counters for RunUO 2.1.";
private bool isDisposed;
private PerformanceCounter itemsPerSecond;
private PerformanceCounter mobilesPerSecond;
private PerformanceCounter numberOfWorldSaves;
private PerformanceCounter serializedBytesPerSecond;
private PerformanceCounter writtenBytesPerSecond;
public SaveMetrics()
{
if (!PerformanceCounterCategory.Exists(PerformanceCategoryName))
{
CounterCreationDataCollection counters = new CounterCreationDataCollection();
counters.Add(new CounterCreationData(
"Save - Count",
"Number of world saves.",
PerformanceCounterType.NumberOfItems32
)
);
counters.Add(new CounterCreationData(
"Save - Items/sec",
"Number of items saved per second.",
PerformanceCounterType.RateOfCountsPerSecond32
)
);
counters.Add(new CounterCreationData(
"Save - Mobiles/sec",
"Number of mobiles saved per second.",
PerformanceCounterType.RateOfCountsPerSecond32
)
);
counters.Add(new CounterCreationData(
"Save - Serialized bytes/sec",
"Amount of world-save bytes serialized per second.",
PerformanceCounterType.RateOfCountsPerSecond32
)
);
counters.Add(new CounterCreationData(
"Save - Written bytes/sec",
"Amount of world-save bytes written to disk per second.",
PerformanceCounterType.RateOfCountsPerSecond32
)
);
#if !MONO
PerformanceCounterCategory.Create(PerformanceCategoryName, PerformanceCategoryDesc,
PerformanceCounterCategoryType.SingleInstance, counters);
#endif
}
numberOfWorldSaves = new PerformanceCounter(PerformanceCategoryName, "Save - Count", false);
itemsPerSecond = new PerformanceCounter(PerformanceCategoryName, "Save - Items/sec", false);
mobilesPerSecond = new PerformanceCounter(PerformanceCategoryName, "Save - Mobiles/sec", false);
serializedBytesPerSecond = new PerformanceCounter(PerformanceCategoryName, "Save - Serialized bytes/sec", false);
writtenBytesPerSecond = new PerformanceCounter(PerformanceCategoryName, "Save - Written bytes/sec", false);
// increment number of world saves
numberOfWorldSaves.Increment();
}
public void Dispose()
{
if (!isDisposed)
{
isDisposed = true;
numberOfWorldSaves.Dispose();
itemsPerSecond.Dispose();
mobilesPerSecond.Dispose();
serializedBytesPerSecond.Dispose();
writtenBytesPerSecond.Dispose();
}
}
public void OnItemSaved(int numberOfBytes)
{
itemsPerSecond.Increment();
serializedBytesPerSecond.IncrementBy(numberOfBytes);
}
public void OnMobileSaved(int numberOfBytes)
{
mobilesPerSecond.Increment();
serializedBytesPerSecond.IncrementBy(numberOfBytes);
}
public void OnGuildSaved(int numberOfBytes)
{
serializedBytesPerSecond.IncrementBy(numberOfBytes);
}
public void OnFileWritten(int numberOfBytes)
{
writtenBytesPerSecond.IncrementBy(numberOfBytes);
}
}
}