ModernUO/Projects/UOContent/Engines/Advanced Search/AdvancedSearchResultComparers.cs
Kamron Batman fbbc407954
feat: Adds AdvancedSearch (XmlFind) (#1649)
### Summary

Adds Advanced Search (XmlFind) using `[AS` command.


Notable differences from XmlFind:
* No save to file.
* No "Display from" option (might add that later).
* No advanced XmlSpawner property test syntax. Only basic property operator comparisons.
* This version will freeze your shard, but fans out to all processors just like world saves. (So it should be stupid fast, especially if you have lots of cores)
* Does not support spawn entry/type/error searching. We have a spawn search command to do that already.
* I haven't set up correct "defaults" for the options when you first open it. I'll do that later.

### Screenshots
<img width="575" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/2b08e586-0ea6-41c4-b7cd-f70e2ee62b86">

<img width="575" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/da3f16b9-6a9e-4d2c-9d93-6cdfa67b4ddc">

<img width="572" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/ae1d0a3f-a30d-497c-99ea-2cc988147f8f">
2023-12-28 18:55:47 -08:00

128 lines
3.7 KiB
C#

using System.Collections.Generic;
namespace Server.Engines.AdvancedSearch;
public class AdvancedSearchResultTypeComparer : IComparer<AdvancedSearchResult>
{
public static readonly AdvancedSearchResultTypeComparer Instance = new();
public static readonly AdvancedSearchResultTypeComparer InstanceReverse = new(true);
private readonly bool _reverse;
public AdvancedSearchResultTypeComparer(bool reverse = false) => _reverse = reverse;
public int Compare(AdvancedSearchResult x, AdvancedSearchResult y)
{
var a = x?.Entity?.GetType().Name;
var b = y?.Entity?.GetType().Name;
return _reverse ? b.InsensitiveCompare(a) : a.InsensitiveCompare(b);
}
}
public class AdvancedSearchResultNameComparer : IComparer<AdvancedSearchResult>
{
public static readonly AdvancedSearchResultNameComparer Instance = new();
public static readonly AdvancedSearchResultNameComparer InstanceReverse = new(true);
private readonly bool _reverse;
public AdvancedSearchResultNameComparer(bool reverse = false) => _reverse = reverse;
public int Compare(AdvancedSearchResult x, AdvancedSearchResult y)
{
var a = x?.Name;
var b = y?.Name;
return _reverse ? b.InsensitiveCompare(a) : a.InsensitiveCompare(b);
}
}
public class AdvancedSearchResultMapComparer : IComparer<AdvancedSearchResult>
{
public static readonly AdvancedSearchResultMapComparer Instance = new();
public static readonly AdvancedSearchResultMapComparer InstanceReverse = new(true);
private readonly bool _reverse;
public AdvancedSearchResultMapComparer(bool reverse = false) => _reverse = reverse;
public int Compare(AdvancedSearchResult x, AdvancedSearchResult y)
{
var a = x?.Map?.MapID ?? -1;
var b = y?.Map?.MapID ?? -1;
return _reverse ? b.CompareTo(a) : a.CompareTo(b);
}
}
public class AdvancedSearchRangeComparer : IComparer<AdvancedSearchResult>
{
private readonly bool _reverse;
private readonly Mobile _from;
public AdvancedSearchRangeComparer(Mobile from, bool reverse = false)
{
_from = from;
_reverse = reverse;
}
public int Compare(AdvancedSearchResult x, AdvancedSearchResult y)
{
if (_from == null || x == null && y == null)
{
return 0;
}
if (x == null)
{
return _reverse ? 1 : -1;
}
if (y == null)
{
return _reverse ? -1 : 1;
}
var fromMap = _from.Map;
if (x.Map != fromMap && y.Map != fromMap)
{
return 0;
}
if (x.Map == fromMap && y.Map != fromMap)
{
return _reverse ? 1 : -1;
}
if (x.Map != fromMap && y.Map == fromMap)
{
return _reverse ? -1 : 1;
}
var xDist = _from.GetDistanceToSqrt(x.Location);
var yDist = _from.GetDistanceToSqrt(y.Location);
return _reverse ? yDist.CompareTo(xDist) : xDist.CompareTo(yDist);
}
}
public class AdvancedSearchResultSelectedComparer : IComparer<AdvancedSearchResult>
{
public static readonly AdvancedSearchResultSelectedComparer Instance = new();
public static readonly AdvancedSearchResultSelectedComparer InstanceReverse = new(true);
private readonly bool _reverse;
public AdvancedSearchResultSelectedComparer(bool reverse = false) => _reverse = reverse;
public int Compare(AdvancedSearchResult x, AdvancedSearchResult y)
{
var a = x?.Selected ?? false;
var b = y?.Selected ?? false;
// True then false, which is 1 then 0, so the comparison is reverse of integers
return _reverse ? a.CompareTo(b) : b.CompareTo(a);
}
}