### Summary .NET 6 had a bug that required the `scoped` keyword for the gump AppendTo. It looks like this was fixed since then.
51 lines
1.9 KiB
C#
51 lines
1.9 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpCheck.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using Server.Collections;
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namespace Server.Gumps;
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public class GumpCheck : GumpEntry
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{
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public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
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{
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X = x;
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Y = y;
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InactiveID = inactiveID;
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ActiveID = activeID;
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InitialState = initialState;
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SwitchID = switchID;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int InactiveID { get; set; }
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public int ActiveID { get; set; }
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public bool InitialState { get; set; }
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public int SwitchID { get; set; }
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public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
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{
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var initialState = InitialState ? "1" : "0";
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writer.WriteAscii($"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {initialState} {SwitchID} }}");
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switches++;
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}
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}
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