ModernUO/Projects/UOContent/Items/Resources/Tailor/Flax.cs

102 lines
3 KiB
C#

using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items;
[SerializationGenerator(0, false)]
[Flippable(0x1A9C, 0x1A9D)]
public partial class Flax : Item
{
[Constructible]
public Flax(int amount = 1) : base(0x1A9C)
{
Stackable = true;
Amount = amount;
}
public override double DefaultWeight => 1;
public override int LabelNumber => 1026812; // Flax Bundle
public override bool CanStackWith(Item dropped) =>
dropped.Stackable && Stackable &&
dropped.GetType() == GetType() &&
dropped.ItemID is 0x1A9C or 0x1A9D &&
dropped.Hue == Hue &&
dropped.Name == Name &&
dropped.Amount + Amount <= 60000 &&
dropped != this;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
from.AddToBackpack(new SpoolOfThread(6)
{
Hue = hue
});
from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}
private class PickWheelTarget : Target
{
private readonly Flax m_Flax;
public PickWheelTarget(Flax flax) : base(3, false, TargetFlags.None) => m_Flax = flax;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Flax.Deleted)
{
return;
}
var wheel = targeted as ISpinningWheel;
if (wheel == null && targeted is AddonComponent component)
{
wheel = component.Addon as ISpinningWheel;
}
if (wheel is not Item)
{
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
return;
}
if (!m_Flax.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (wheel.Spinning)
{
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
}
else
{
int amountToProcess = m_Flax.Amount;
int flaxHue = m_Flax.Hue;
m_Flax.Delete();
wheel.BeginSpin((w, mobile, h) =>
{
mobile.AddToBackpack(new SpoolOfThread(6 * amountToProcess)
{
Hue = h
});
mobile.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}, from, flaxHue);
}
}
}
}