130 lines
3.6 KiB
C#
130 lines
3.6 KiB
C#
using ModernUO.Serialization;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Items;
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class Wool : Item, IDyable
|
|
{
|
|
[Constructible]
|
|
public Wool(int amount = 1) : base(0xDF8)
|
|
{
|
|
Stackable = true;
|
|
Amount = amount;
|
|
}
|
|
|
|
public override double DefaultWeight => 4.0;
|
|
public virtual int YarnMultiplier => 3;
|
|
|
|
public bool Dye(Mobile from, DyeTub sender)
|
|
{
|
|
if (Deleted)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Hue = sender.DyedHue;
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (IsChildOf(from.Backpack))
|
|
{
|
|
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
|
|
from.Target = new PickWheelTarget(this);
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
|
}
|
|
}
|
|
|
|
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
|
|
{
|
|
from.AddToBackpack(new DarkYarn(3)
|
|
{
|
|
Hue = hue
|
|
});
|
|
from.SendLocalizedMessage(1010576); // You put the balls of yarn in your backpack.
|
|
}
|
|
|
|
private class PickWheelTarget : Target
|
|
{
|
|
private readonly Wool m_Wool;
|
|
|
|
public PickWheelTarget(Wool wool) : base(3, false, TargetFlags.None) => m_Wool = wool;
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (m_Wool.Deleted)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var wheel = targeted as ISpinningWheel;
|
|
|
|
if (wheel == null && targeted is AddonComponent component)
|
|
{
|
|
wheel = component.Addon as ISpinningWheel;
|
|
}
|
|
|
|
if (wheel is Item)
|
|
{
|
|
if (!m_Wool.IsChildOf(from.Backpack))
|
|
{
|
|
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
|
}
|
|
else if (wheel.Spinning)
|
|
{
|
|
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
|
|
}
|
|
else
|
|
{
|
|
int amountToProcess = m_Wool.Amount;
|
|
int woolHue = m_Wool.Hue;
|
|
int multiplier = m_Wool.YarnMultiplier;
|
|
m_Wool.Delete();
|
|
wheel.BeginSpin((w, mobile, h) =>
|
|
{
|
|
int totalYarnEarned = multiplier * amountToProcess;
|
|
|
|
mobile.AddToBackpack(new DarkYarn(totalYarnEarned)
|
|
{
|
|
Hue = h
|
|
});
|
|
|
|
mobile.SendLocalizedMessage(totalYarnEarned > 1 ? 1010576 : 1010574);
|
|
}, from, woolHue);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class TaintedWool : Wool
|
|
{
|
|
[Constructible]
|
|
public TaintedWool(int amount = 1) : base(0x101F)
|
|
{
|
|
Stackable = true;
|
|
Amount = amount;
|
|
}
|
|
|
|
public override double DefaultWeight => 4.0;
|
|
public override int YarnMultiplier => 1;
|
|
public override void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
|
|
{
|
|
from.AddToBackpack(new DarkYarn
|
|
{
|
|
Hue = hue
|
|
});
|
|
from.SendLocalizedMessage(1010574); // You put a ball of yarn in your backpack.
|
|
}
|
|
}
|