ModernUO/Projects/UOContent/Items/Resources/Tailor/Wool.cs

130 lines
3.6 KiB
C#

using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class Wool : Item, IDyable
{
[Constructible]
public Wool(int amount = 1) : base(0xDF8)
{
Stackable = true;
Amount = amount;
}
public override double DefaultWeight => 4.0;
public virtual int YarnMultiplier => 3;
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
{
return false;
}
Hue = sender.DyedHue;
return true;
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
from.AddToBackpack(new DarkYarn(3)
{
Hue = hue
});
from.SendLocalizedMessage(1010576); // You put the balls of yarn in your backpack.
}
private class PickWheelTarget : Target
{
private readonly Wool m_Wool;
public PickWheelTarget(Wool wool) : base(3, false, TargetFlags.None) => m_Wool = wool;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Wool.Deleted)
{
return;
}
var wheel = targeted as ISpinningWheel;
if (wheel == null && targeted is AddonComponent component)
{
wheel = component.Addon as ISpinningWheel;
}
if (wheel is Item)
{
if (!m_Wool.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (wheel.Spinning)
{
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
}
else
{
int amountToProcess = m_Wool.Amount;
int woolHue = m_Wool.Hue;
int multiplier = m_Wool.YarnMultiplier;
m_Wool.Delete();
wheel.BeginSpin((w, mobile, h) =>
{
int totalYarnEarned = multiplier * amountToProcess;
mobile.AddToBackpack(new DarkYarn(totalYarnEarned)
{
Hue = h
});
mobile.SendLocalizedMessage(totalYarnEarned > 1 ? 1010576 : 1010574);
}, from, woolHue);
}
}
else
{
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
}
}
}
}
[SerializationGenerator(0, false)]
public partial class TaintedWool : Wool
{
[Constructible]
public TaintedWool(int amount = 1) : base(0x101F)
{
Stackable = true;
Amount = amount;
}
public override double DefaultWeight => 4.0;
public override int YarnMultiplier => 1;
public override void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
from.AddToBackpack(new DarkYarn
{
Hue = hue
});
from.SendLocalizedMessage(1010574); // You put a ball of yarn in your backpack.
}
}