* Fixes pooled timer leaking * Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces * Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list. * Adds helpers for managing Lists/Sets/Dictionaries ### New API ```cs // Creates the list if it is null, then adds Utility.Add(ref list, value); Utility.Add(ref set, value); Utility.Add(ref dict, key, value); // Nulls the variable if the count is zero Utility.Remove(ref list, value); Utility.Remove(ref set, value); Utility.Remove(ref dict, key); // Marks entity as dirty in addition to doing the action entity.Add(list, value); // Marks entity as dirty, and will create list if it doesn't exist entity.Add(ref list, value); // Marks entity as dirty in addition to doing the action entity.Remove(list, value); // Marks entity as dirty, and will null the list count is zero entity.Remove(ref list, value); ``` ### Updates to [dumptimers <img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
62 lines
2.9 KiB
C#
62 lines
2.9 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright (C) 2019-2021 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: SourceGeneration.Method.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System.Collections.Immutable;
|
|
using System.Text;
|
|
using Microsoft.CodeAnalysis;
|
|
|
|
namespace SerializationGenerator
|
|
{
|
|
public static partial class SourceGeneration
|
|
{
|
|
public static void GenerateMethodStart(
|
|
this StringBuilder source, string indent, string methodName, Accessibility accessors, bool isOverride,
|
|
string returnType, ImmutableArray<(ITypeSymbol, string)> parameters
|
|
)
|
|
{
|
|
source.Append($"{indent}{accessors.ToFriendlyString()}{(isOverride ? " override" : "")} {returnType} {methodName}(");
|
|
source.GenerateSignatureArguments(parameters);
|
|
source.AppendLine($")\n{indent}{{");
|
|
}
|
|
|
|
public static void GenerateMethodEnd(this StringBuilder source, string indent) => source.AppendLine($"{indent}}}");
|
|
|
|
public static void GenerateConstructorStart(
|
|
this StringBuilder source, string indent, string className, Accessibility accessors, ImmutableArray<(ITypeSymbol, string)> parameters,
|
|
ImmutableArray<string> baseParameters, bool isOverload = false
|
|
)
|
|
{
|
|
source.Append($"{indent}{accessors.ToFriendlyString()} {className}(");
|
|
source.GenerateSignatureArguments(parameters);
|
|
source.Append(')');
|
|
bool hasBaseParams = baseParameters.Length > 0;
|
|
if (hasBaseParams)
|
|
{
|
|
source.AppendFormat(" : {0}(", isOverload ? "this" : "base");
|
|
for (int i = 0; i < baseParameters.Length; i++)
|
|
{
|
|
source.Append(baseParameters[i]);
|
|
if (i < baseParameters.Length - 1)
|
|
{
|
|
source.Append(',');
|
|
}
|
|
}
|
|
source.Append(')');
|
|
}
|
|
|
|
source.AppendLine($"\n{indent}{{");
|
|
}
|
|
}
|
|
}
|