231 lines
No EOL
6.2 KiB
C#
231 lines
No EOL
6.2 KiB
C#
using System;
|
|
using System.Text;
|
|
using System.Collections;
|
|
using Server.Network;
|
|
using Server.Targeting;
|
|
using Server.Spells;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public enum WandEffect
|
|
{
|
|
Clumsiness,
|
|
Identification,
|
|
Healing,
|
|
Feeblemindedness,
|
|
Weakness,
|
|
MagicArrow,
|
|
Harming,
|
|
Fireball,
|
|
GreaterHealing,
|
|
Lightning,
|
|
ManaDraining
|
|
}
|
|
|
|
public abstract class BaseWand : BaseBashing
|
|
{
|
|
private WandEffect m_WandEffect;
|
|
private int m_Charges;
|
|
|
|
public virtual TimeSpan GetUseDelay{ get{ return TimeSpan.FromSeconds( 4.0 ); } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public WandEffect Effect
|
|
{
|
|
get{ return m_WandEffect; }
|
|
set{ m_WandEffect = value; InvalidateProperties(); }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int Charges
|
|
{
|
|
get{ return m_Charges; }
|
|
set{ m_Charges = value; InvalidateProperties(); }
|
|
}
|
|
|
|
public BaseWand( WandEffect effect, int minCharges, int maxCharges ) : base( Utility.RandomList( 0xDF2, 0xDF3, 0xDF4, 0xDF5 ) )
|
|
{
|
|
Weight = 1.0;
|
|
Effect = effect;
|
|
Charges = Utility.RandomMinMax( minCharges, maxCharges );
|
|
}
|
|
|
|
public void ConsumeCharge( Mobile from )
|
|
{
|
|
--Charges;
|
|
|
|
if ( Charges == 0 )
|
|
from.SendLocalizedMessage( 1019073 ); // This item is out of charges.
|
|
|
|
ApplyDelayTo( from );
|
|
}
|
|
|
|
public BaseWand( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public virtual void ApplyDelayTo( Mobile from )
|
|
{
|
|
from.BeginAction( typeof( BaseWand ) );
|
|
Timer.DelayCall( GetUseDelay, new TimerStateCallback( ReleaseWandLock_Callback ), from );
|
|
}
|
|
|
|
public virtual void ReleaseWandLock_Callback( object state )
|
|
{
|
|
((Mobile)state).EndAction( typeof( BaseWand ) );
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !from.CanBeginAction( typeof( BaseWand ) ) )
|
|
return;
|
|
|
|
if ( Parent == from )
|
|
{
|
|
if ( Charges > 0 )
|
|
OnWandUse( from );
|
|
else
|
|
from.SendLocalizedMessage( 1019073 ); // This item is out of charges.
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage( 502641 ); // You must equip this item to use it.
|
|
}
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
|
|
writer.Write( (int) m_WandEffect );
|
|
writer.Write( (int) m_Charges );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_WandEffect = (WandEffect)reader.ReadInt();
|
|
m_Charges = (int)reader.ReadInt();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void GetProperties( ObjectPropertyList list )
|
|
{
|
|
base.GetProperties( list );
|
|
|
|
switch ( m_WandEffect )
|
|
{
|
|
case WandEffect.Clumsiness: list.Add( 1017326, m_Charges.ToString() ); break; // clumsiness charges: ~1_val~
|
|
case WandEffect.Identification: list.Add( 1017350, m_Charges.ToString() ); break; // identification charges: ~1_val~
|
|
case WandEffect.Healing: list.Add( 1017329, m_Charges.ToString() ); break; // healing charges: ~1_val~
|
|
case WandEffect.Feeblemindedness: list.Add( 1017327, m_Charges.ToString() ); break; // feeblemind charges: ~1_val~
|
|
case WandEffect.Weakness: list.Add( 1017328, m_Charges.ToString() ); break; // weakness charges: ~1_val~
|
|
case WandEffect.MagicArrow: list.Add( 1060492, m_Charges.ToString() ); break; // magic arrow charges: ~1_val~
|
|
case WandEffect.Harming: list.Add( 1017334, m_Charges.ToString() ); break; // harm charges: ~1_val~
|
|
case WandEffect.Fireball: list.Add( 1060487, m_Charges.ToString() ); break; // fireball charges: ~1_val~
|
|
case WandEffect.GreaterHealing: list.Add( 1017330, m_Charges.ToString() ); break; // greater healing charges: ~1_val~
|
|
case WandEffect.Lightning: list.Add( 1060491, m_Charges.ToString() ); break; // lightning charges: ~1_val~
|
|
case WandEffect.ManaDraining: list.Add( 1017339, m_Charges.ToString() ); break; // mana drain charges: ~1_val~
|
|
}
|
|
}
|
|
|
|
public override void OnSingleClick( Mobile from )
|
|
{
|
|
ArrayList attrs = new ArrayList();
|
|
|
|
if ( DisplayLootType )
|
|
{
|
|
if ( LootType == LootType.Blessed )
|
|
attrs.Add( new EquipInfoAttribute( 1038021 ) ); // blessed
|
|
else if ( LootType == LootType.Cursed )
|
|
attrs.Add( new EquipInfoAttribute( 1049643 ) ); // cursed
|
|
}
|
|
|
|
if ( !Identified )
|
|
{
|
|
attrs.Add( new EquipInfoAttribute( 1038000 ) ); // Unidentified
|
|
}
|
|
else
|
|
{
|
|
int num = 0;
|
|
|
|
switch ( m_WandEffect )
|
|
{
|
|
case WandEffect.Clumsiness: num = 3002011; break;
|
|
case WandEffect.Identification: num = 1044063; break;
|
|
case WandEffect.Healing: num = 3002014; break;
|
|
case WandEffect.Feeblemindedness: num = 3002013; break;
|
|
case WandEffect.Weakness: num = 3002018; break;
|
|
case WandEffect.MagicArrow: num = 3002015; break;
|
|
case WandEffect.Harming: num = 3002022; break;
|
|
case WandEffect.Fireball: num = 3002028; break;
|
|
case WandEffect.GreaterHealing: num = 3002039; break;
|
|
case WandEffect.Lightning: num = 3002040; break;
|
|
case WandEffect.ManaDraining: num = 3002041; break;
|
|
}
|
|
|
|
if ( num > 0 )
|
|
attrs.Add( new EquipInfoAttribute( num, m_Charges ) );
|
|
}
|
|
|
|
int number;
|
|
|
|
if ( Name == null )
|
|
{
|
|
number = 1017085;
|
|
}
|
|
else
|
|
{
|
|
this.LabelTo( from, Name );
|
|
number = 1041000;
|
|
}
|
|
|
|
if ( attrs.Count == 0 && Crafter == null && Name != null )
|
|
return;
|
|
|
|
EquipmentInfo eqInfo = new EquipmentInfo( number, Crafter, false, (EquipInfoAttribute[])attrs.ToArray( typeof( EquipInfoAttribute ) ) );
|
|
|
|
from.Send( new DisplayEquipmentInfo( this, eqInfo ) );
|
|
}
|
|
|
|
public void Cast( Spell spell )
|
|
{
|
|
bool m = Movable;
|
|
|
|
Movable = false;
|
|
spell.Cast();
|
|
Movable = m;
|
|
}
|
|
|
|
public virtual void OnWandUse( Mobile from )
|
|
{
|
|
from.Target = new WandTarget( this );
|
|
}
|
|
|
|
public virtual void DoWandTarget( Mobile from, object o )
|
|
{
|
|
if ( Deleted || Charges <= 0 || Parent != from || o is StaticTarget || o is LandTarget )
|
|
return;
|
|
|
|
if ( OnWandTarget( from, o ) )
|
|
ConsumeCharge( from );
|
|
}
|
|
|
|
public virtual bool OnWandTarget( Mobile from, object o )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
} |